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><DIV
CLASS="SECT1"
><H1
CLASS="SECT1"
><A
NAME="PANELS"
></A
>16. Panel Library</H1
><P
>Now that you are proficient in curses, you wanted to do some thing big. You
created a lot of overlapping windows to give a professional windows-type look.
Unfortunately, it soon becomes difficult to manage these. The multiple
refreshes, updates plunge you into a nightmare. The overlapping windows create
blotches, whenever you forget to refresh the windows in the proper order. </P
><P
>Don't despair. There's an elegant solution provided in panels library. In the
words of developers of ncurses </P
><P
><EM
>When your interface design is such that windows may dive deeper into the
visibility stack or pop to the top at runtime, the resulting book-keeping can be
tedious and difficult to get right. Hence the panels library.</EM
></P
><P
>If you have lot of overlapping windows, then panels library is the way to go. It
obviates the need of doing series of wnoutrefresh(), doupdate() and relieves the
burden of doing it correctly(bottom up). The library maintains information about
the order of windows, their overlapping and update the screen properly. So why
wait? Let's take a close peek into panels.</P
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="PANELBASICS"
></A
>16.1. The Basics</H2
><P
>Panel object is a window that is implicitly treated as part of a deck including
all other panel objects. The deck is treated as a stack with the top panel being
completely visible and the other panels may or may not be obscured according to
their positions. So the basic idea is to create a stack of overlapping panels
and use panels library to display them correctly. There is a function similar to
refresh() which, when called , displays panels in the correct order. Functions
are provided to hide or show panels, move panels, change its size etc.. The
overlapping problem is managed by the panels library during all the calls to
these functions. </P
><P
>The general flow of a panel program goes like this:
<P
></P
><OL
TYPE="1"
><LI
><P
>Create the windows (with newwin()) to be attached to the panels.</P
></LI
><LI
><P
>Create panels with the chosen visibility order. Stack them up according to the
desired visibility. The function new_panel() is used to created panels.</P
></LI
><LI
><P
>Call update_panels() to write the panels to the virtual screen in correct
visibility order. Do a doupdate() to show it on the screen. </P
></LI
><LI
><P
>Mainpulate the panels with show_panel(), hide_panel(), move_panel() etc. Make
use of helper functions like panel_hidden() and panel_window(). Make use of user
pointer to store custom data for a panel. Use the functions set_panel_userptr()
and panel_userptr() to set and get the user pointer for a panel.</P
></LI
><LI
><P
>When you are done with the panel use del_panel() to delete the panel.</P
></LI
></OL
></P
><P
>Let's make the concepts clear, with some programs. The following is a simple
program which creates 3 overlapping panels and shows them on the screen. </P
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="COMPILEPANELS"
></A
>16.2. Compiling With the Panels Library</H2
><P
>To use panels library functions, you have to include panel.h and to link the
program with panels library the flag -lpanel should be added along with
-lncurses in that order.</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="PROGRAMLISTING"
> #include &#60;panel.h&#62;
.
.
.
compile and link: gcc &#60;program file&#62; -lpanel -lncurses</PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="EXAMPLE"
><A
NAME="PPASI"
></A
><P
><B
>Example 14. Panel basics</B
></P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="PROGRAMLISTING"
><SPAN
CLASS="INLINEMEDIAOBJECT"
>#include &#60;panel.h&#62;
int main()
{ WINDOW *my_wins[3];
PANEL *my_panels[3];
int lines = 10, cols = 40, y = 2, x = 4, i;
initscr();
cbreak();
noecho();
/* Create windows for the panels */
my_wins[0] = newwin(lines, cols, y, x);
my_wins[1] = newwin(lines, cols, y + 1, x + 5);
my_wins[2] = newwin(lines, cols, y + 2, x + 10);
/*
* Create borders around the windows so that you can see the effect
* of panels
*/
for(i = 0; i &#60; 3; ++i)
box(my_wins[i], 0, 0);
/* Attach a panel to each window */ /* Order is bottom up */
my_panels[0] = new_panel(my_wins[0]); /* Push 0, order: stdscr-0 */
my_panels[1] = new_panel(my_wins[1]); /* Push 1, order: stdscr-0-1 */
my_panels[2] = new_panel(my_wins[2]); /* Push 2, order: stdscr-0-1-2 */
/* Update the stacking order. 2nd panel will be on top */
update_panels();
/* Show it on the screen */
doupdate();
getch();
endwin();
}
</SPAN
></PRE
></FONT
></TD
></TR
></TABLE
></DIV
><P
>As you can see, above program follows a simple flow as explained. The windows
are created with newwin() and then they are attached to panels with new_panel().
As we attach one panel after another, the stack of panels gets updated. To put
them on screen update_panels() and doupdate() are called.</P
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="PANELBROWSING"
></A
>16.3. Panel Window Browsing</H2
><P
>A slightly complicated example is given below. This program creates 3
windows which can be cycled through using tab. Have a look at the code.</P
><DIV
CLASS="EXAMPLE"
><A
NAME="PPABR"
></A
><P
><B
>Example 15. Panel Window Browsing Example </B
></P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="PROGRAMLISTING"
><SPAN
CLASS="INLINEMEDIAOBJECT"
>#include &#60;panel.h&#62;
#define NLINES 10
#define NCOLS 40
void init_wins(WINDOW **wins, int n);
void win_show(WINDOW *win, char *label, int label_color);
void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color);
int main()
{ WINDOW *my_wins[3];
PANEL *my_panels[3];
PANEL *top;
int ch;
/* Initialize curses */
initscr();
start_color();
cbreak();
noecho();
keypad(stdscr, TRUE);
/* Initialize all the colors */
init_pair(1, COLOR_RED, COLOR_BLACK);
init_pair(2, COLOR_GREEN, COLOR_BLACK);
init_pair(3, COLOR_BLUE, COLOR_BLACK);
init_pair(4, COLOR_CYAN, COLOR_BLACK);
init_wins(my_wins, 3);
/* Attach a panel to each window */ /* Order is bottom up */
my_panels[0] = new_panel(my_wins[0]); /* Push 0, order: stdscr-0 */
my_panels[1] = new_panel(my_wins[1]); /* Push 1, order: stdscr-0-1 */
my_panels[2] = new_panel(my_wins[2]); /* Push 2, order: stdscr-0-1-2 */
/* Set up the user pointers to the next panel */
set_panel_userptr(my_panels[0], my_panels[1]);
set_panel_userptr(my_panels[1], my_panels[2]);
set_panel_userptr(my_panels[2], my_panels[0]);
/* Update the stacking order. 2nd panel will be on top */
update_panels();
/* Show it on the screen */
attron(COLOR_PAIR(4));
mvprintw(LINES - 2, 0, "Use tab to browse through the windows (F1 to Exit)");
attroff(COLOR_PAIR(4));
doupdate();
top = my_panels[2];
while((ch = getch()) != KEY_F(1))
{ switch(ch)
{ case 9:
top = (PANEL *)panel_userptr(top);
top_panel(top);
break;
}
update_panels();
doupdate();
}
endwin();
return 0;
}
/* Put all the windows */
void init_wins(WINDOW **wins, int n)
{ int x, y, i;
char label[80];
y = 2;
x = 10;
for(i = 0; i &#60; n; ++i)
{ wins[i] = newwin(NLINES, NCOLS, y, x);
sprintf(label, "Window Number %d", i + 1);
win_show(wins[i], label, i + 1);
y += 3;
x += 7;
}
}
/* Show the window with a border and a label */
void win_show(WINDOW *win, char *label, int label_color)
{ int startx, starty, height, width;
getbegyx(win, starty, startx);
getmaxyx(win, height, width);
box(win, 0, 0);
mvwaddch(win, 2, 0, ACS_LTEE);
mvwhline(win, 2, 1, ACS_HLINE, width - 2);
mvwaddch(win, 2, width - 1, ACS_RTEE);
print_in_middle(win, 1, 0, width, label, COLOR_PAIR(label_color));
}
void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color)
{ int length, x, y;
float temp;
if(win == NULL)
win = stdscr;
getyx(win, y, x);
if(startx != 0)
x = startx;
if(starty != 0)
y = starty;
if(width == 0)
width = 80;
length = strlen(string);
temp = (width - length)/ 2;
x = startx + (int)temp;
wattron(win, color);
mvwprintw(win, y, x, "%s", string);
wattroff(win, color);
refresh();
}</SPAN
></PRE
></FONT
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="USERPTRUSING"
></A
>16.4. Using User Pointers</H2
><P
>In the above example I used user pointers to find out the next window in the
cycle. We can attach custom information to the panel by specifying a user
pointer, which can point to any information you want to store. In this case I
stored the pointer to the next panel in the cycle. User pointer for a panel can
be set with the function <TT
CLASS="LITERAL"
> set_panel_userptr()</TT
>.
It can be accessed using the function <TT
CLASS="LITERAL"
>panel_userptr()</TT
> which will return the user pointer for the panel given as
argument. After finding the next panel in the cycle It's brought to the top by
the function top_panel(). This function brings the panel given as argument to
the top of the panel stack. </P
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="PANELMOVERESIZE"
></A
>16.5. Moving and Resizing Panels</H2
><P
>The function <TT
CLASS="LITERAL"
>move_panel()</TT
> can be used to move a
panel to the desired location. It does not change the position of the panel in
the stack. Make sure that you use move_panel() instead mvwin() on the window
associated with the panel.</P
><P
>Resizing a panel is slightly complex. There is no straight forward function
just to resize the window associated with a panel. A solution to resize a panel
is to create a new window with the desired sizes, change the window associated
with the panel using replace_panel(). Don't forget to delete the old window. The
window associated with a panel can be found by using the function
panel_window().</P
><P
>The following program shows these concepts, in supposedly simple program. You
can cycle through the window with &#60;TAB&#62; as usual. To resize or move the
active panel press 'r' for resize 'm' for moving. Then use arrow keys to resize
or move it to the desired way and press enter to end your resizing or moving.
This example makes use of user data to get the required data to do the
operations. </P
><DIV
CLASS="EXAMPLE"
><A
NAME="PPARE"
></A
><P
><B
>Example 16. Panel Moving and Resizing example </B
></P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="PROGRAMLISTING"
><SPAN
CLASS="INLINEMEDIAOBJECT"
>#include &#60;panel.h&#62;
typedef struct _PANEL_DATA {
int x, y, w, h;
char label[80];
int label_color;
PANEL *next;
}PANEL_DATA;
#define NLINES 10
#define NCOLS 40
void init_wins(WINDOW **wins, int n);
void win_show(WINDOW *win, char *label, int label_color);
void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color);
void set_user_ptrs(PANEL **panels, int n);
int main()
{ WINDOW *my_wins[3];
PANEL *my_panels[3];
PANEL_DATA *top;
PANEL *stack_top;
WINDOW *temp_win, *old_win;
int ch;
int newx, newy, neww, newh;
int size = FALSE, move = FALSE;
/* Initialize curses */
initscr();
start_color();
cbreak();
noecho();
keypad(stdscr, TRUE);
/* Initialize all the colors */
init_pair(1, COLOR_RED, COLOR_BLACK);
init_pair(2, COLOR_GREEN, COLOR_BLACK);
init_pair(3, COLOR_BLUE, COLOR_BLACK);
init_pair(4, COLOR_CYAN, COLOR_BLACK);
init_wins(my_wins, 3);
/* Attach a panel to each window */ /* Order is bottom up */
my_panels[0] = new_panel(my_wins[0]); /* Push 0, order: stdscr-0 */
my_panels[1] = new_panel(my_wins[1]); /* Push 1, order: stdscr-0-1 */
my_panels[2] = new_panel(my_wins[2]); /* Push 2, order: stdscr-0-1-2 */
set_user_ptrs(my_panels, 3);
/* Update the stacking order. 2nd panel will be on top */
update_panels();
/* Show it on the screen */
attron(COLOR_PAIR(4));
mvprintw(LINES - 3, 0, "Use 'm' for moving, 'r' for resizing");
mvprintw(LINES - 2, 0, "Use tab to browse through the windows (F1 to Exit)");
attroff(COLOR_PAIR(4));
doupdate();
stack_top = my_panels[2];
top = (PANEL_DATA *)panel_userptr(stack_top);
newx = top-&#62;x;
newy = top-&#62;y;
neww = top-&#62;w;
newh = top-&#62;h;
while((ch = getch()) != KEY_F(1))
{ switch(ch)
{ case 9: /* Tab */
top = (PANEL_DATA *)panel_userptr(stack_top);
top_panel(top-&#62;next);
stack_top = top-&#62;next;
top = (PANEL_DATA *)panel_userptr(stack_top);
newx = top-&#62;x;
newy = top-&#62;y;
neww = top-&#62;w;
newh = top-&#62;h;
break;
case 'r': /* Re-Size*/
size = TRUE;
attron(COLOR_PAIR(4));
mvprintw(LINES - 4, 0, "Entered Resizing :Use Arrow Keys to resize and press &#60;ENTER&#62; to end resizing");
refresh();
attroff(COLOR_PAIR(4));
break;
case 'm': /* Move */
attron(COLOR_PAIR(4));
mvprintw(LINES - 4, 0, "Entered Moving: Use Arrow Keys to Move and press &#60;ENTER&#62; to end moving");
refresh();
attroff(COLOR_PAIR(4));
move = TRUE;
break;
case KEY_LEFT:
if(size == TRUE)
{ --newx;
++neww;
}
if(move == TRUE)
--newx;
break;
case KEY_RIGHT:
if(size == TRUE)
{ ++newx;
--neww;
}
if(move == TRUE)
++newx;
break;
case KEY_UP:
if(size == TRUE)
{ --newy;
++newh;
}
if(move == TRUE)
--newy;
break;
case KEY_DOWN:
if(size == TRUE)
{ ++newy;
--newh;
}
if(move == TRUE)
++newy;
break;
case 10: /* Enter */
move(LINES - 4, 0);
clrtoeol();
refresh();
if(size == TRUE)
{ old_win = panel_window(stack_top);
temp_win = newwin(newh, neww, newy, newx);
replace_panel(stack_top, temp_win);
win_show(temp_win, top-&#62;label, top-&#62;label_color);
delwin(old_win);
size = FALSE;
}
if(move == TRUE)
{ move_panel(stack_top, newy, newx);
move = FALSE;
}
break;
}
attron(COLOR_PAIR(4));
mvprintw(LINES - 3, 0, "Use 'm' for moving, 'r' for resizing");
mvprintw(LINES - 2, 0, "Use tab to browse through the windows (F1 to Exit)");
attroff(COLOR_PAIR(4));
refresh();
update_panels();
doupdate();
}
endwin();
return 0;
}
/* Put all the windows */
void init_wins(WINDOW **wins, int n)
{ int x, y, i;
char label[80];
y = 2;
x = 10;
for(i = 0; i &#60; n; ++i)
{ wins[i] = newwin(NLINES, NCOLS, y, x);
sprintf(label, "Window Number %d", i + 1);
win_show(wins[i], label, i + 1);
y += 3;
x += 7;
}
}
/* Set the PANEL_DATA structures for individual panels */
void set_user_ptrs(PANEL **panels, int n)
{ PANEL_DATA *ptrs;
WINDOW *win;
int x, y, w, h, i;
char temp[80];
ptrs = (PANEL_DATA *)calloc(n, sizeof(PANEL_DATA));
for(i = 0;i &#60; n; ++i)
{ win = panel_window(panels[i]);
getbegyx(win, y, x);
getmaxyx(win, h, w);
ptrs[i].x = x;
ptrs[i].y = y;
ptrs[i].w = w;
ptrs[i].h = h;
sprintf(temp, "Window Number %d", i + 1);
strcpy(ptrs[i].label, temp);
ptrs[i].label_color = i + 1;
if(i + 1 == n)
ptrs[i].next = panels[0];
else
ptrs[i].next = panels[i + 1];
set_panel_userptr(panels[i], &#38;ptrs[i]);
}
}
/* Show the window with a border and a label */
void win_show(WINDOW *win, char *label, int label_color)
{ int startx, starty, height, width;
getbegyx(win, starty, startx);
getmaxyx(win, height, width);
box(win, 0, 0);
mvwaddch(win, 2, 0, ACS_LTEE);
mvwhline(win, 2, 1, ACS_HLINE, width - 2);
mvwaddch(win, 2, width - 1, ACS_RTEE);
print_in_middle(win, 1, 0, width, label, COLOR_PAIR(label_color));
}
void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color)
{ int length, x, y;
float temp;
if(win == NULL)
win = stdscr;
getyx(win, y, x);
if(startx != 0)
x = startx;
if(starty != 0)
y = starty;
if(width == 0)
width = 80;
length = strlen(string);
temp = (width - length)/ 2;
x = startx + (int)temp;
wattron(win, color);
mvwprintw(win, y, x, "%s", string);
wattroff(win, color);
refresh();
}</SPAN
></PRE
></FONT
></TD
></TR
></TABLE
></DIV
><P
>Concentrate on the main while loop. Once it finds out the type of key pressed,
it takes appropriate action. If 'r' is pressed resizing mode is started. After
this the new sizes are updated as the user presses the arrow keys. When the user
presses &#60;ENTER&#62; present selection ends and panel is resized by using the
concept explained. While in resizing mode the program doesn't show how the
window is getting resized. It's left as an exercise to the reader to print a
dotted border while it gets resized to a new position. </P
><P
>When the user presses 'm' the move mode starts. This is a bit simpler than
resizing. As the arrow keys are pressed the new position is updated and
pressing of &#60;ENTER&#62; causes the panel to be moved by calling the function
move_panel().</P
><P
>In this program the user data which is represented as PANEL_DATA, plays very
important role in finding the associated information with a panel. As written in
the comments, the PANEL_DATA stores the panel sizes, label, label color and a
pointer to the next panel in the cycle.</P
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="PANELSHOWHIDE"
></A
>16.6. Hiding and Showing Panels</H2
><P
>A Panel can be hidden by using the function hide_panel(). This function merely
removes it form the stack of panels, thus hiding it on the screen once you do
update_panels() and doupdate(). It doesn't destroy the PANEL structure
associated with the hidden panel. It can be shown again by using the
show_panel() function.</P
><P
>The following program shows the hiding of panels. Press 'a' or 'b' or 'c' to
show or hide first, second and third windows respectively. It uses a user data
with a small variable hide, which keeps track of whether the window is hidden or
not. For some reason the function
<TT
CLASS="LITERAL"
>panel_hidden()</TT
> which tells whether a panel is
hidden or not is not working. A bug report was also presented by Michael Andres
<A
HREF="http://www.geocrawler.com/archives/3/344/1999/9/0/2643549/"
TARGET="_top"
> here</A
></P
><DIV
CLASS="EXAMPLE"
><A
NAME="PPAHI"
></A
><P
><B
>Example 17. Panel Hiding and Showing example </B
></P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="PROGRAMLISTING"
><SPAN
CLASS="INLINEMEDIAOBJECT"
>#include &#60;panel.h&#62;
typedef struct _PANEL_DATA {
int hide; /* TRUE if panel is hidden */
}PANEL_DATA;
#define NLINES 10
#define NCOLS 40
void init_wins(WINDOW **wins, int n);
void win_show(WINDOW *win, char *label, int label_color);
void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color);
int main()
{ WINDOW *my_wins[3];
PANEL *my_panels[3];
PANEL_DATA panel_datas[3];
PANEL_DATA *temp;
int ch;
/* Initialize curses */
initscr();
start_color();
cbreak();
noecho();
keypad(stdscr, TRUE);
/* Initialize all the colors */
init_pair(1, COLOR_RED, COLOR_BLACK);
init_pair(2, COLOR_GREEN, COLOR_BLACK);
init_pair(3, COLOR_BLUE, COLOR_BLACK);
init_pair(4, COLOR_CYAN, COLOR_BLACK);
init_wins(my_wins, 3);
/* Attach a panel to each window */ /* Order is bottom up */
my_panels[0] = new_panel(my_wins[0]); /* Push 0, order: stdscr-0 */
my_panels[1] = new_panel(my_wins[1]); /* Push 1, order: stdscr-0-1 */
my_panels[2] = new_panel(my_wins[2]); /* Push 2, order: stdscr-0-1-2 */
/* Initialize panel datas saying that nothing is hidden */
panel_datas[0].hide = FALSE;
panel_datas[1].hide = FALSE;
panel_datas[2].hide = FALSE;
set_panel_userptr(my_panels[0], &#38;panel_datas[0]);
set_panel_userptr(my_panels[1], &#38;panel_datas[1]);
set_panel_userptr(my_panels[2], &#38;panel_datas[2]);
/* Update the stacking order. 2nd panel will be on top */
update_panels();
/* Show it on the screen */
attron(COLOR_PAIR(4));
mvprintw(LINES - 3, 0, "Show or Hide a window with 'a'(first window) 'b'(Second Window) 'c'(Third Window)");
mvprintw(LINES - 2, 0, "F1 to Exit");
attroff(COLOR_PAIR(4));
doupdate();
while((ch = getch()) != KEY_F(1))
{ switch(ch)
{ case 'a':
temp = (PANEL_DATA *)panel_userptr(my_panels[0]);
if(temp-&#62;hide == FALSE)
{ hide_panel(my_panels[0]);
temp-&#62;hide = TRUE;
}
else
{ show_panel(my_panels[0]);
temp-&#62;hide = FALSE;
}
break;
case 'b':
temp = (PANEL_DATA *)panel_userptr(my_panels[1]);
if(temp-&#62;hide == FALSE)
{ hide_panel(my_panels[1]);
temp-&#62;hide = TRUE;
}
else
{ show_panel(my_panels[1]);
temp-&#62;hide = FALSE;
}
break;
case 'c':
temp = (PANEL_DATA *)panel_userptr(my_panels[2]);
if(temp-&#62;hide == FALSE)
{ hide_panel(my_panels[2]);
temp-&#62;hide = TRUE;
}
else
{ show_panel(my_panels[2]);
temp-&#62;hide = FALSE;
}
break;
}
update_panels();
doupdate();
}
endwin();
return 0;
}
/* Put all the windows */
void init_wins(WINDOW **wins, int n)
{ int x, y, i;
char label[80];
y = 2;
x = 10;
for(i = 0; i &#60; n; ++i)
{ wins[i] = newwin(NLINES, NCOLS, y, x);
sprintf(label, "Window Number %d", i + 1);
win_show(wins[i], label, i + 1);
y += 3;
x += 7;
}
}
/* Show the window with a border and a label */
void win_show(WINDOW *win, char *label, int label_color)
{ int startx, starty, height, width;
getbegyx(win, starty, startx);
getmaxyx(win, height, width);
box(win, 0, 0);
mvwaddch(win, 2, 0, ACS_LTEE);
mvwhline(win, 2, 1, ACS_HLINE, width - 2);
mvwaddch(win, 2, width - 1, ACS_RTEE);
print_in_middle(win, 1, 0, width, label, COLOR_PAIR(label_color));
}
void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color)
{ int length, x, y;
float temp;
if(win == NULL)
win = stdscr;
getyx(win, y, x);
if(startx != 0)
x = startx;
if(starty != 0)
y = starty;
if(width == 0)
width = 80;
length = strlen(string);
temp = (width - length)/ 2;
x = startx + (int)temp;
wattron(win, color);
mvwprintw(win, y, x, "%s", string);
wattroff(win, color);
refresh();
}</SPAN
></PRE
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><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="PANELABOVE"
></A
>16.7. panel_above() and panel_below() Functions</H2
><P
>The functions <TT
CLASS="LITERAL"
>panel_above()</TT
> and
<TT
CLASS="LITERAL"
>panel_below()</TT
> can be used to find out the panel
above and below a panel. If the argument to these functions is NULL, then they
return a pointer to bottom panel and top panel respectively.</P
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