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<H2><A NAME="s6">6. Getting started </A></H2>
<P>According to the formal GNU philosophy, each language that
is present in the GCC (ie. for languages having separate front ends)
should have a subdirectory of its own. So the first thing the
GCC expects from us is a separate directory . Let us create
a new subdirectory in the srcdir/gcc with the name of our
language (say 'demo').
<P>As explained before gcc expects a number of files and
functions. In our directory also there should be some files
present. The first thing that should be present is a make file.
It is divided into two, Make-lang.in and Makefile.in. Both are
part of the main make file of gcc.
<P>Make-lang.in is actually included in the main make file
of the gcc and from there (objdir/gcc) it calls the make
in the language
directory. So the filenames should be provided with full path
names. Don't try to give relative ones. The file gives
information about the source files of our language. So it is
here that we should specify the files that is required for
our language.
<P>Makefile.in is used to create the make file in the language
directory. It is included in the language directory.
<P>The third file expected by the gcc is config-lang.in. It is
used by the file srcdir/gcc/configure (a shell script).
<P>The fourth file gcc expects is lang-specs.h. This file
helps in the modification of the gcc driver program. The driver
has to understand the presence of our new language. This is neatly
accomplished by this file. It is here that the details like extensions
of our language exists. You can specify them according to
your taste.
<P>Now the most important thing. No one is expecting you to
create all these files from scratch. The best method is to copy
these files from any existing directory and make the relevant
changes. The changes may include some modifications in the name of the
language, the files used by us, the extensions of our choice etc.
<P>All the information provided are from my observation
and sometimes there may be variations in the above details.
<P>
<H2><A NAME="ss6.1">6.1 Call back routines </A>
</H2>
<P>
As already explained we are going to use a major part
of the gcc for compiling our language. So it is our responsibility
to define some functions and variables which are used by the
back end. Most of them are of no direct help to us. But back end
expects it, so we should provide it.
<P>As in the above case it is better to copy from some
existing front ends. But let's have a general idea of what each
function is. If you find this section boring you can skip
this section but don't skip the inclusion of these routines
in your program.
<P>
<P>
<P>
<P>
<P>
<P>
<P>
<P>
<PRE>
type_for_size(unsigned precision, int unsignedp)
</PRE>
It returns a tree of integer type with number of bits given by the
argument precision. If unsignedp is nonzero, then it is unsigned
type, else it is signed type.
<P>
<PRE>
init_parse(char *filename)
</PRE>
It initialize parsing.
<P>
<PRE>
finish_parse()
</PRE>
It does the parsing cleanup.
<P>
<PRE>
lang_init_options()
</PRE>
Language specific initialization option processing.
<P>
<PRE>
lang_print_xnode(FILE *file,tree t,int i)
</PRE>
Required by gcc. Don't know what exactly it does.
<P>
<PRE>
type_for_mode(enum machine_mode mode,int unsignedp)
</PRE>
It returns a tree type of the desired mode given by us. mode
represents machine data type like whole number. unsignedp, as
usual is used for obtaining an unsigned type or else a signed type
is returned.
<P>
<PRE>
unsigned_type(tree type_node)
</PRE>
Returns the unsigned version of type_node.
<P>
<PRE>
signed_type(tree type_node)
</PRE>
Returns the signed version of type_node.
<P>
<PRE>
signed_or_unsigned_type(int unsignedp, tree type)
</PRE>
Returns signed or unsigned tree node depending upon unsignedp.
<P>
<PRE>
global_bindings_p()
</PRE>
Returns nonzero if we are currently in the global binding level.
<P>
<PRE>
getdecls()
</PRE>
Returns the list of declarations in the current level, but in reverse
order.
<P>
<PRE>
kept_level_p()
</PRE>
It is nonzero when a 'BLOCK' must be created for the current
level of symbol table.
<P>
<PRE>
pushlevel(int ignore)
</PRE>
Enter a new binding level. A symbol name used before in
another binding level is covered when entered into a new level.
<P>
<PRE>
poplevel(int keep, int reverse, int functionbody)
</PRE>
Removes a new level created by pushlevel. The symbol table
status is regained (which was present before the pushlevel).
<P>
<PRE>
insert_block(tree block)
</PRE>
Insert block at the end of the list of subblocks of the current
binding level.
<P>
<PRE>
set_block(tree block)
</PRE>
Sets the block for the current scope.
<P>
<PRE>
pushdecl(tree decl)
</PRE>
Inserts the declaration, decl into the symbol table and
returns the tree back.
<P>
<PRE>
init_decl_processing()
</PRE>
Initializes the symbol table. It sets global variables and
inserts other variables into the symbol table.
<P>
<PRE>
lang_decode_option(int a, char **p)
</PRE>
It decodes all language specific options that cannot be decoded
by the GCC. Returns 1 if successful, otherwise 0.
<P>
<PRE>
lang_init()
</PRE>
Performs all the initialization steps required by the front end.
It includes setting certain global variables.
<P>
<PRE>
lang_finish()
</PRE>
Performs all front end specific clean up.
<P>
<PRE>
lang_identify()
</PRE>
Returns a short string identifying the language to the
debugger.
<P>
<PRE>
maybe_build_cleanup(tree decl)
</PRE>
Creates a tree node, which represents an automatic cleanup
action.
<P>
<PRE>
incomplete_type_error(tree value, tree type)
</PRE>
Prints an error message for invalid use of incomplete type.
<P>
<PRE>
truthvalue_conversion(tree expr)
</PRE>
It returns the same expr, but in a type which represents
truthvalues.
<P>
<PRE>
mark_addressable(tree expr)
</PRE>
Marks expr as a construct which need an address in storage.
<P>
<PRE>
print_lang_statics()
</PRE>
Prints any language-specific compilation statics.
<P>
<PRE>
copy_lang_decl(tree node)
</PRE>
It copies the declarations if DECL_LANG_SPECIFIC is nonzero.
<P>
<PRE>
print_lang_decl(FILE *file, tree node, int indent)
</PRE>
Outputs the declaration for node with indentation depth
indent to the file, file.
<P>
<PRE>
print_lang_type(FILE *file, tree node, int indent)
</PRE>
Outputs the type for node with indentation depth
indent to the file, file.
<P>
<PRE>
print_lang_identifier(FILE *file, tree node, int indent)
</PRE>
Outputs the identifier for node with indentation depth
indent to the file, file.
<P>
<PRE>
int_lex()
</PRE>
Performs whatever initialization steps are required by the
language dependent lexical analyzer.
<P>
<PRE>
set_yydebug()
</PRE>
Sets some debug flags for the parser.
<P>
<PRE>
yyerror(char *s)
</PRE>
Routine to print parse error message.
<P>
<PRE>
language_string
</PRE>
A character string to hold the name of our language. say,
demo.
<P>
<PRE>
flag_traditional
</PRE>
A variable needed by the file dwarfout.c
<P>
<PRE>
error_mark_node
</PRE>
A tree node used to define errors. It represents a partial
tree. It is of great help when some errors occur in the syntax analysis
phase.
<P>
<PRE>
integer_type_node, char_type_node, void_type_node
</PRE>
Clear from the names.
<P>
<PRE>
integer_zero_node, integer_one_node
</PRE>
Constants of type integer_type_node with values 0 and 1
respectively.
<P>
<P>
<P>
<P>
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