LDP/LDP/inprogress/Linux-Networking/Glossary.xml

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XML

<glossary id="Glossary">
<title>Glossary</title>
<glossentry>
<glossterm>
ARPA
</glossterm>
<glossdef>
<para>
The Advanced Research and Projects Agency of the United States Department of Defense. Also known as DARPA (the "D" stands for "Defense"), it originated in the late 1960s and early 1970s the proposal and standards for the Internet. For this reason, the Internet was initially referred to as ARPANet, and connected the military with the various centers of research around the United States in a way that was intended to have a high degree of survivability against a nuclear attack.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
BASH
</glossterm>
<glossdef>
<para>
The Bourne Again Shell and is based on the Bourne shell, sh, the original command interpreter.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Bourne Shell
</glossterm>
<glossdef>
<para>
The Bourne shell is the original Unix shell (command execution program, often called a command interpreter) that was developed at AT&amp;T. Named for its developer, Stephen Bourne, the Bourne shell is also known by its program name, sh. The shell prompt (character displayed to indicate readiness for input) used is the $ symbol. The Bourne shell family includes the Bourne, Korn shell, bash, and zsh shells. Bourne Again Shell (bash) is the free version of the Bourne shell distributed with Linux systems. Bash is similar to the original, but has added features such as command line editing. Its name is sometimes spelled as Bourne Again SHell, the capitalized Hell referring to the difficulty some people have with it.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
CLI
</glossterm>
<glossdef>
<para>
A CLI (command line interface) is a user interface to a computer's operating system or an application in which the user responds to a visual prompt by typing in a command on a specified line, receives a response back from the system, and then enters another command, and so forth. The MS-DOS Prompt application in a Windows operating system is an example of the provision of a command line interface. Today, most users prefer the graphical user interface (GUI) offered by Windows, Mac OS, BeOS, and others. Typically, most of today's Unix-based systems offer both a command line interface and a graphical user interface.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
core
</glossterm>
<glossdef>
<para>
A core file is created when a program terminates unexpectedly, due to a bug, or a violation of the operating system's or hardware's protection mechanisms. The operating system kills the program and creates a core file that programmers can use to figure out what went wrong. It contains a detailed description of the state that the program was in when it died. If would like to determine what program a core file came from, use the file command, like this: $ file core That will tell you the name of the program that produced the core dump. You may want to write the maintainer(s) of the program, telling them that their program dumped core. To Enable or Disable Core Dumps you must use the ulimit command in bash, the limit command in tcsh, or the rlimit command in ksh. See the appropriate manual page for details. This setting affects all programs run from the shell (directly or indirectly), not the whole system. If you wish to enable or disable core dumping for all processes by default, you can change the default setting in /usr/include/linux/sched.h. Refer to definition of INIT_TASK, and look also in /usr/include/linux/resource.h. PAM support optimizes the system's environment, including the amount of memory a user is allowed. In some distributions this parameter is configurable in the /etc/security/limits.conf file. For more information, refer to the Linux Administrator's Security Guide.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
daemon
</glossterm>
<glossdef>
<para>
A process lurking in the background, usually unnoticed, until something triggers it into action. For example, the \cmd{update} daemon wakes up every thirty seconds or so to flush the buffer cache, and the \cmd{sendmail} daemon awakes whenever someone sends mail.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
DARPA
</glossterm>
<glossdef>
<para>
The Defense Advanced Research Projects Agency is the central research and development organization for the Department of Defense (DoD). It manages and directs selected basic and applied research and development projects for DoD, and pursues research and technology where risk and payoff are both very high and where success may provide dramatic advances for traditional military roles and missions.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
DHCP
</glossterm>
<glossdef>
<para>
Dynamic Host Control Protocol, is a protocol like BOOTP (actually dhcpd includes much of the functionality of BOOTPD). It assigns IP addresses to clients based on lease times. DHCP is used extensively by Microsoft and more recently also by Apple. It is probably essential in any multi-platform environment.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
DNS
</glossterm>
<glossdef>
<para>
Domain Name System translates Internet domain and host names to IP addresses. DNS implements a distributed database to store name and address information for all public hosts on the Net. DNS assumes IP addresses do not change (i.e., are statically assigned rather than dynamically assigned). The DNS database resides on a hierarchy of special-purpose servers. When visiting a Web site or other device on the Net, a piece of software called the DNS resolver (usually built into the network operating system) first contacts a DNS server to determine the server's IP address. If the DNS server does not contain the needed mapping, it will in turn forward the request to a DNS server at the next higher level in the hierarchy. After potentially several forwarding and delegation messages are sent within the DNS hierarchy, the IP address for the given host eventually is delivered to the resolver. DNS also includes support for caching requests and for redundancy. Most network operating systems allow one to enter the IP addresses of primary, secondary, and tertiary DNS servers, each of which can service initial requests from clients. Many ISPs maintain their own DNS servers and use DHCP to automatically assign the addresses of these servers to dial-in clients, so most home users need not be aware of the details behind DNS configuration. Registered domain names and addresses must be renewed periodically, and should a dispute occur between two parties over ownership of a given name, such as in trademarking, ICANN's Uniform Domain-Name Dispute-Resolution Policy can be invoked. Also known as Domain Name System, Domain Name Service, Domain Name Server.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
environment variable
</glossterm>
<glossdef>
<para>
A variable that is available to any program that is started by the shell.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
ESD
</glossterm>
<glossdef>
<para>
Enlightened Sound Daemon. This program is designed to mix together several digitized audio streams for playback by a single device.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
filesystem
</glossterm>
<glossdef>
<para>
The methods and data structures that an operating system uses to keep track of files on a disk or partition; the way the files are organized on the disk. Also used to describe a partition or disk that is used to store the files or the type of the filesystem.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
FSSTND
</glossterm>
<glossdef>
<para>
Often the group, which creates the Linux File System Structure document, or the document itself, is referred to as the 'FSSTND'. This is short for "file system standard". This document has helped to standardize the layout of file systems on Linux systems everywhere. Since the original release of the standard, most distributors have adopted it in whole or in part, much to the benefit of all Linux users. It is now often refered to as the FHS (Filesystem Hierarchy Standard) document though since its incorporation into the LSB (Linux Standards Base) Project.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
GUI
</glossterm>
<glossdef>
<para>
Graphical User Interface. The use of pictures rather than just words to represent the input and output of a program. A program with a GUI runs under some windowing system (e.g. The X Window System, Microsoft Windows, Acorn RISC OS, NEXTSTEP). The program displays certain icons, buttons, dialogue boxes etc. in its windows on the screen and the user controls it mainly by moving a pointer on the screen (typically controlled by a mouse) and selecting certain objects by pressing buttons on the mouse while the pointer is pointing at them. Though Apple Computer would like to claim they invented the GUI with their Macintosh operating system, the concept originated in the early 1970s at Xerox's PARC laboratory.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
hard link
</glossterm>
<glossdef>
<para>
A directory entry, which maps a filename to an inode, number. A file may have multiple names or hard links. The link count gives the number of names by which a file is accessible. Hard links do not allow multiple names for directories and do not allow multiple names in different filesystems.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
init
</glossterm>
<glossdef>
<para>
'init' process is the first user level process started by the kernel. init has many important duties, such as starting getty (so that users can log in), implementing run levels, and taking care of orphaned processes. This chapter explains how init is configured and how you can make use of the different run levels. init is one of those programs that are absolutely essential to the operation of a Linux system, but that you still can mostly ignore. Usually, you only need to worry about init if you hook up serial terminals, dial-in (not dial-out) modems, or if you want to change the default run level. When the kernel has started (has been loaded into memory, has started running, and has initialized all device drivers and data structures and such), it finishes its own part of the boot process by starting a user level program, init. Thus, init is always the first process (its process number is always 1). The kernel looks for init in a few locations that have been historically used for it, but the proper location for it is /sbin/init. If the kernel can't find init, it tries to run /bin/sh, and if that also fails, the startup of the system fails. When init starts, it completes the boot process by doing a number of administrative tasks, such as checking filesystems, cleaning up /tmp, starting various services, and starting a getty for each terminal and virtual console where users should be able to log in. After the system is properly up, init restarts getty for each terminal after a user has logged out (so that the next user can log in). init also adopts orphan processes: when a process starts a child process and dies before its child, the child immediately becomes a child of init. This is important for various technical reasons, but it is good to know it, since it makes it easier to understand process lists and process tree graphs. init itself is not allowed to die. You can't kill init even with SIGKILL. There are a few variants of init available. Most Linux distributions use sysvinit (written by Miquel van Smoorenburg), which is based on the System V init design. The BSD versions of Unix have a different init. The primary difference is run levels: System V has them, BSD doesn't.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
inode
</glossterm>
<glossdef>
<para>
An inode is the address of a disk block. When you see the inode information through ls, ls prints the address of the first block in the file. You can use this information to tell if two files are really the same file with different names (links). A file has several components: a name, contents, and administrative information such as permissions and modification times. The administrative information is stored in the inode (over the years, the hyphen fell out of "i-node"), along with essential system data such as how long it is, where on the disc the contents of the file are stored, and so on. There are three times in the inode: the time that the contents of the file were last modified (written); the time that the file was last used (read or executed); and the time that the inode itself was last changed, for example to set the permissions. Altering the contents of the file does not affect its usage time and changing the permissions affects only the inode change time. It is important to understand inodes, not only to appreciate the options on ls, but because in a strong sense the inodes are the files. All the directory hierarchy does is provide convenient names for files. The system's internal name for the file is its i-number: the number of the inode holding the file's information.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
kernel
</glossterm>
<glossdef>
<para>
Part of an operating system that implements the interaction with hardware and the sharing of resources.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
libraries
</glossterm>
<glossdef>
<para>
Executables should have no undefined symbols, only useful symbols; all useful programs refer to symbols they do not define (eg. printf or write). These references are resolved by pulling object files from libraries into the executable.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
link
</glossterm>
<glossdef>
<para>
A symbolic link (alias in MacOS and shortcut under Windows) is a file that points to another file; this is a commonly used tool. A hard-link rarely created by the user, is a filename that points to a block of data that has several other filenames as well.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
man page
</glossterm>
<glossdef>
<para>
Every version of UNIX comes with an extensive collection of online help pages called man pages (short for manual pages). The man pages are the authoritative documentation about your UNIX system. They contain complete information about both the kernel and all the utilities.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
MTA
</glossterm>
<glossdef>
<para>
Mail Transfer Agents. Alongside the web, mail is the top reason for the popularity of the Internet. E-mail is an inexpensive and fast method of time-shifted messaging which, much like the Web, is actually based around sending and receiving plain text files. The protocol used is called the Simple Mail Transfer Protocol (SMTP). The server programs that implement SMTP to move mail from one server to another are called MTAs. Once upon a time users would have to Telnet into an SMTP server and use a command line mail program like 'mutt' or 'pine' to check their mail. Now, GUI based e-mail clients like Mozilla, Kmail and Outlook allow users to check their email off of a local SMTP sever. Additional protocols like POP3 and IMAP4 are used between the SMTP server and desktop mail client to allow clients to manipulate files on, and download from, their local mail server. The programs that implement POP3 and IMAP4 are called Mail Delivery Agents (MDAs). They are generally separate from MTAs.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
NFS
</glossterm>
<glossdef>
<para>
Network File System, is the UNIX equivalent of Server Message Block (SMB). It is a way through which different machines can import and export local files between each other. Like SMB though, NFS sends information including user passwords unencrypted, so it's best to limit its usage to within your local network.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
operating system
</glossterm>
<glossdef>
<para>
Software that shares a computer system's resources (processor, memory, disk space, network bandwidth, and so on) between users and the application programs they run. Controls access to the system to provide security.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
PAM
</glossterm>
<glossdef>
<para>
Pluggable Authentication Modules. A suite of shared libraries that determine how a user will be authenticated. For example, conventionally UNIX users authenticate themselves by supplying a password at the password prompt after they have typed their name at the login prompt. In many circumstances, such as internal access to workstations, this simple form of authentication is considered sufficient. In other cases, more information is warranted. If a user wants to log in to an internal system from an external source, like the Internet, more or alternative information may be required - perhaps a one-time password. PAM provides this type of capability and much more. Most important, PAM modules allow you to configure your environment with the necessary level of security.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
PATH
</glossterm>
<glossdef>
<para>
The shell looks for commands and programs in a list of file paths stored in the PATH environment variable. An environment variable stores information in a place where other programs and commands can access it. Environment variables store information such as the shell that you are using, your login name, and your current working directory. To see a list of all the environment variables currently defined; type 'set' at the prompt. When you type a command at the shell prompt, the shell will look for that command's program file in each directory listed in the PATH variable, in order. The first program found matching the command you typed will be run. If the command's program file is not in a directory listed in you PATH environment variable, the shell returns a "commands not found" error. By default, the shell does not look in your current working directory or your home directory for commands This is really a security mechanism so that you don't execute programs by accident. What if a malicious user put a harmful program called ls in your home directory? If you typed ls and the shell looked for the fake program in your home directory before the real program in the /bin directory, what do you think would happen? If you thought bad things, you are on the right track. Since your PATH doesn't have the current directory as one of its search locations, programs in your current directory must be called with an absolute path of a relative path specified as './program-name'. To see what directories are part of your PATH enter this command: # echo $PATH /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/bin/X11
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
pipes and sockets
</glossterm>
<glossdef>
<para>
Special files that programs use to communicate with one another. They are rarely seen, but you might be able to see a socket or two in the /dev/ directory.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
process identifier
</glossterm>
<glossdef>
<para>
Shown in the heading of the ps command as PID. The unique number assigned to every process running in the system.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
rpc
</glossterm>
<glossdef>
<para>
Remote Procedure Calls. It enables a system to make calls to programs such as NFS across the network transparently, enabling each system to interpret the calls as if they were local. In this case, it would make exported filesystems appear as thought they were local.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
set group ID (SGID)
</glossterm>
<glossdef>
<para>
The SGID permission causes a script to run with its group set to the group of the script, rather than the group of the user who started it. It is normally considered extremely bad practice to run a program in this way as it can pose many security problems. Later versions of the Linux kernel will even prohibit the running of shell scripts that have this attribute set.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
set user ID (SUID)
</glossterm>
<glossdef>
<para>
The SUID permission causes a script to run as the user who is the owner of the script, rather than the user who started it. It is normally considered extremely bad practice to run a program in this way as it can pose many security problems. Later versions of the Linux kernel will even prohibit the running of shell scripts that have this attribute set.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
signal
</glossterm>
<glossdef>
<para>
Software interrupts sent to a program to indicate that an important event has occurred. The events can vary from user requests to illegal memory access errors. Some signals, like the interrupt signal, indicate that a user has asked the program to do something that is not in the usual flow of control.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
SSH
</glossterm>
<glossdef>
<para>
The Secure Shell, or SSH, provides a way of running command line and graphical applications, and transferring files, over an encrypted connection, all that will be seen is junk. It is both a protocol and a suite of small command line applications, which can be used for various functions. SSH replaces the old Telnet application, and can be used for secure remote administration of machines across the Internet. However, it also has other features. SSH increases the ease of running applications remotely by setting up X permissions automatically. If you can log into a machine, it allows you to run a graphical application on it, unlike Telnet, which requires users to have an understanding of the X authentication mechanisms that are manipulated through the xauth and xhost commands. SSH also has inbuilt compression, which allows your graphic applications to run much faster over the network. SCP (Secure Copy) and SFTP (Secure FTP) allow transfer of files over the remote link, either via SSH's own command line utilities or graphical tools like Gnome's GFTP. Like Telnet, SSH is cross-platform. You can find SSH server and clients for Linux, Unix and all flavours of Windows, BeOS, PalmOS, Java and embedded Oses used in routers.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
STDERR
</glossterm>
<glossdef>
<para>
Standard error. A special type of output used for error messages. The file descriptor for STDERR is 2.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
STDIN
</glossterm>
<glossdef>
<para>
Standard input. User input is read from STDIN. The file descriptor for STDIN is 0.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
STDOUT
</glossterm>
<glossdef>
<para>
Standard output. The output of scripts is usually to STDOUT. The file descriptor for STDOUT is 1.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
symbol table
</glossterm>
<glossdef>
<para>
The part of an object table that gives the value of each symbol (usually as a section name and an offset) is called the symbol table. Executables may also have a symbol table, with this one giving the final values of the symbols. Debuggers use the symbol table to present addresses to the user in a symbolic, rather than a numeric form. It is possible to strip the symbol table from executables resulting in a smaller sized executable but this prevents meaningful debugging.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
symbolic link or soft link
</glossterm>
<glossdef>
<para>
A special filetype, which is a small pointer file, allowing multiple names for the same file. Unlike hard links, symbolic links can be made for directories and can be made across filesystems. Commands that access the file being pointed to are said to follow the symbolic link. Commands that access the link itself do not follow the symbolic link.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
system call
</glossterm>
<glossdef>
<para>
The services provided by the kernel to application programs, and the way in which they are invoked. See section 2 of the manual pages.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
system program
</glossterm>
<glossdef>
<para>
Programs that implement high level functionality of an operating system, i.e., things that aren't directly dependent on the hardware. May sometimes require special privileges to run (e.g., for delivering electronic mail), but often just commonly thought of as part of the system (e.g., a compiler).
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
tcp-wrappers
</glossterm>
<glossdef>
<para>
Almost all of the services provided through inetd are invoked through tcp-wrappers by way of the tcp-wrappers daemon, tcpd. The tcp-wrappers mechanism provides access control list restrictions and logging for all service requests to the service it wraps. It may be used for either TCP or TCP services as long as the services are invoked through a central daemon process such as inetd. These programs log the client host name of incoming telnet, ftp, rsh, rlogin, finger etc.... requests. Security options are access control per host, domain and/or service; detection of host name spoofing or host address spoofing; booby traps to implement an early-warning system.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
ZSH
</glossterm>
<glossdef>
<para>
Zsh was developed by Paul Falstad as a replacement for both the Bourne and C shell. It incorporates features of all the other shells (such as file name completion and a history mechanism) as well as new capabilities. Zsh is considered similar to the Korn shell. Falstad intended to create in zsh a shell that would do whatever a programmer might reasonably hope it would do. Zsh is popular with advanced users. Along with the Korn shell and the C shell, the Bourne shell remains among the three most widely used and is included with all UNIX systems. The Bourne shell is often considered the best shell for developing scripts.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Base-10
</glossterm>
<glossdef>
<para>
Well known decimal number system, represent any value with digit 0-9.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Base-16
</glossterm>
<glossdef>
<para>
Usually used in lower and higher programming languages, known also as
hexadecimal number system, represent any value with digit 0-9 and char
A-F (case insensitive).
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Base-85
</glossterm>
<glossdef>
<para>
Representation of a value with 85 different digits/chars, this can lead
to shorter strings but never seen in the wild.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Bit
</glossterm>
<glossdef>
<para>
Smallest storage unit, on/true (1) or off/false (0)
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Byte
</glossterm>
<glossdef>
<para>Mostly a collection of 8 (but not really a must - see older computer
systems) bits
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Device
</glossterm>
<glossdef>
<para>Here, hardware of network connection, see also NIC
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Dual-homed-host
</glossterm>
<glossdef>
<para>A dual homed host is a node with two network (physical or virtual)
interfaces on two different links, but does not forward any packets
between the interfaces.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Host
</glossterm>
<glossdef>
<para>Generally a single homed host on a link. Normally it has only one active
network interface, e.g. Ethernet or (not and) PPP.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Interface
</glossterm>
<glossdef>
<para>Mostly same as "device", see also NIC
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
IP-Header
</glossterm>
<glossdef>
<para>Header of an IP packet (each network packet has a header, kind of is
depending on network layer)
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Link
</glossterm>
<glossdef>
<para>A link is a layer 2 network packet transport medium, examples are
Ethernet, Token Ring, PPP, SLIP, ATM, ISDN, Frame Relay,...
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Node
</glossterm>
<glossdef>
<para>A node is a host or a router.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Octet
</glossterm>
<glossdef>
<para>A collection of 8 real bits, today also similar to "byte".
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Port
</glossterm>
<glossdef>
<para>Information for the TCP/UDP dispatcher (layer 4) to transport information
to upper layers
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Protocol
</glossterm>
<glossdef>
<para>Each network layer contains mostly a protocol field to make life easier
on dispatching transported information to upper layer, seen in layer 2
(MAC) and 3 (IP)
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Router
</glossterm>
<glossdef>
<para>A router is a node with two or more network (physical or virtual)
interfaces, capable of forwarding packets between the interfaces.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Socket
</glossterm>
<glossdef>
<para>An IP socket is defined by source and destination IP addresses and Ports
and (binding)
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Stack
</glossterm>
<glossdef>
<para>Network related a collection of layers
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Subnetmask
</glossterm>
<glossdef>
<para>IP networks uses bit masks to separate local networks from remote ones
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Tunnel
</glossterm>
<glossdef>
<para>A tunnel is typically a point-to-point connection over which packets are
exchanged which carry the data of another protocol, e.g. an IPv6-in-IPv4
tunnel.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
ACL
</glossterm>
<glossdef>
<para>Access Control List
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
API
</glossterm>
<glossdef>
<para>Application Programming Interface
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
ASIC
</glossterm>
<glossdef>
<para>Application Specified Integrated Circuit
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
BSD
</glossterm>
<glossdef>
<para>Berkeley Software Distribution
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
CAN-Bus
</glossterm>
<glossdef>
<para>Controller Area Network Bus (physical bus system)
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
ISP
</glossterm>
<glossdef>
<para>Internet Service Provider
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
KAME
</glossterm>
<glossdef>
<para>Project - a joint effort of six companies in Japan to provide a free IPv6
and IPsec (for both IPv4 and IPv6) stack for BSD variants to the world
[http://www.kame.net/] www.kame.net
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
LIR
</glossterm>
<glossdef>
<para>Local Internet Registry
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
NIC
</glossterm>
<glossdef>
<para>Network Interface Card
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
RFC
</glossterm>
<glossdef>
<para>Request For Comments - set of technical and organizational notes about
the Internet
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
USAGI
</glossterm>
<glossdef>
<para>UniverSAl playGround for Ipv6 Project - works to deliver the production
quality IPv6 protocol stack for the Linux system.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
CGI Script
</glossterm>
<glossdef>
<para>A Common Gateway Interface Script. This is a program which is
run on demand to generate the content of a web page. If a web
page has to do more than simply feed an unchanging text and
graphics display to the viewer, you will probably need some sort
of dynamic content generation program such as a CGI Script.
Examples include discussion boards, feedback forms, e-commerce
shopping carts, and more.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
DHCP
</glossterm>
<glossdef>
<para>Dynamic Host Configuration Protocol. A standard, defined in RFC
1531, for computers on a TCP/IP network to request from a
central server information such as the IP number they should be
using, the netmask, the gateway, etc. Rather than an
administrator entering this information into the machine
configuration, the machine simply requests it from the server as
it is preparing to attach to the network.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
DNS
</glossterm>
<glossdef>
<para>Domain Name Service. A standard for translating domain names
into ``IP Number''s, or vice versa, by looking up data in
centralized databases.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
DSL
</glossterm>
<glossdef>
<para>Digital Subscriber Line. A relatively high speed network
connection, usually delivered through specialized telephone
wiring.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Dynamic IP Number
</glossterm>
<glossdef>
<para>An ``IP Number'' which is assigned periodically or on a per-
session basis. No guarantee is made that the number will remain
constant. A dynamic IP number might change only when your
network connection hangs up and reconnects, or it might change
periodically under ``DHCP'' negotiation. Certain session-based
services such as telnet and ssh will stop working if the IP
number of either end of the connection is changed during the
session.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Forward DNS Query
</glossterm>
<glossdef>
<para>A ``DNS'' query which converts a domain name into an ``IP
Number''.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
FTP
</glossterm>
<glossdef>
<para>The File Transfer Protocol. A standard system for sending files
between machines over the Internet.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
ftpd
</glossterm>
<glossdef>
<para>The daemon responsible for providing ``FTP'' services on a host.
It responds to queries initiated by a remote client.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Internet Service Provider
</glossterm>
<glossdef>
<para>See ``ISP''.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
IP
</glossterm>
<glossdef>
<para>
See ``IP Number''.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
IP Number
</glossterm>
<glossdef>
<para>The ``address'' of a certain network interface. Under the
current addressing standard, called ipv4, this number consists
of four 8-bit values, generally written as base-10 numbers
separated by dots. Communication between computers on the
Internet is based on packets of information sent between IP
numbers.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
ISP
</glossterm>
<glossdef>
<para>Internet Service Provider. The company which provides your
network connectivity, including connection hardware, service
hosting, and leasing out the IP numbers under their control.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Masquerading
</glossterm>
<glossdef>
<para>A form of filtering in which packets from one machine to the
outside world have their headers rewritten so that they appear
to come from an intermediate machine. That intermediate machine
then passes responses back to the originating machine. The net
effect is that an entire network of machines can appear to use a
single IP number, that of the masquerading host, for the purpose
of outgoing connections.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
named
</glossterm>
<glossdef>
<para>The name server daemon. This is the daemon which answers ``DNS''
queries, and is distributed as part of the BIND package.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Network Time Protocol
</glossterm>
<glossdef>
<para>See ``NTP''.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
NTP
</glossterm>
<glossdef>
<para>Network Time Protocol. A standard for synchronizing your system
clock with the ``true time'', defined as the average of many
high-accuracy clocks around the world.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
OS Operating System.
</glossterm>
<glossdef>
<para>Linux, Windows, FreeBSD, BeOS, HP-UX, etc.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Provider
</glossterm>
<glossdef>
<para>See ``ISP''.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Reverse DNS Query
</glossterm>
<glossdef>
<para>A ``DNS'' query which converts a ``IP Number'' into a domain
name.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Router
</glossterm>
<glossdef>
<para>A specialized hardware device which implements rules for where
to send packets based on their ``IP Number''s, and which bridges
between your Ethernet hardware and whatever communications
medium connects you to your ``ISP''.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
ssh
</glossterm>
<glossdef>
<para>The secure shell. A cryptographically strong replacement for
rlogin, telnet, ftp, and other programs. Protects against
``spoofing'', man in the middle attacks, and packet sniffing.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Static IP Number
</glossterm>
<glossdef>
<para>An ``IP Number'' which has been assigned or leased to you
permanently. Barring revocation of the agreement which granted
you this number, that IP number will always be available for
your use, and no other machine on the Internet is allowed to use
that number. Contrast this with ``Dynamic IP Number''s.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
PSTN
</glossterm>
<glossdef>
<para>Public Switched Telephone Network
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
VoIP
</glossterm>
<glossdef>
<para>Voice over Internet Protocol
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
LAN
</glossterm>
<glossdef>
<para>Local Area Network
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
WAN
</glossterm>
<glossdef>
<para>Wide Area Network
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
TOS
</glossterm>
<glossdef>
<para>Type Of Service
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
ISP
</glossterm>
<glossdef>
<para>Internet Service Provider
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
RTP
</glossterm>
<glossdef>
<para>Real Time Protocol
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
RSVP
</glossterm>
<glossdef>
<para>ReSerVation Protocol
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
QoS
</glossterm>
<glossdef>
<para>Quality of Service
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
client
</glossterm>
<glossdef>
<para>The machine or program that initiates an action or a connection
for the purpose of gaining use of some service or data.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
server
</glossterm>
<glossdef>
<para>The machine or program that accepts incoming connections from
multiple remote machines and provides a service or data to
those.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Bindery
</glossterm>
<glossdef>
<para>The bindery is a specialised database storing network
configuration information on a Novell fileserver. Netware
clients may query the bindery to obtain information on available
services, routing and user information.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Frame Type
</glossterm>
<glossdef>
<para>is a term used to describe that actual protocol used to carry
the IPX (and IP) datagrams across your ethernet style network
segments. There are four common ones. They are:
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Ethernet_II
</glossterm>
<glossdef>
<para>This is a refined version of the original DIX ethernet
standard. Novell has been allocated a formal protocol id and
this means that both IPX and IP can coexist happily in an
Ethernet_II environment quite happily. This is commonly used
in Novell environments and is a good choice.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
802.3
</glossterm>
<glossdef>
<para>This is an I.E.E.E. protocol defining a Carrier Sense
Multiple Access with Collision Detection (CSMA/CD) mechanism.
It was based on the original DIX Ethernet standard, with an
important modification, the type (protocol id) field was
converted into a length field instead. It is for this reason
that IPX really shouldn't be run here. IEEE 802.3 was
designed to carry IEEE 802.2 frames only but there are
implementations that use it to carry IPX frames directly and
remarkably it does work. Avoid it unless you are trying to
interwork with a network already configured to use it.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
802.2
</glossterm>
<glossdef>
<para>This is an I.E.E.E. protocol that defines a set of Logical
Link Control procedures. It provides a simplistic way of
allowing different protocols to coexist, but is quite limited
in this respect. Novell uses an unofficial Service Address
Point (like a protocol id) but since everyone else uses it as
well, that hasn't yet presented too much of a problem.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
SNAP
</glossterm>
<glossdef>
<para>SNAP is the Sub Network Access Protocol. This protocol is
designed ride on top of 802.3 and 802.2. It expands the
multiprotocol capability of 802.2 and provides some measure
of compatability with existing Ethernet and Ethernet_II frame
types.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
IPX
</glossterm>
<glossdef>
<para>Internet Packet eXchange is a protocol used by the Novell
corporation to provide internetworking support for their
NetWare(tm) product. IPX is similar in functionality to the IP
protocol used by the tcp/ip community.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
IPX network address
</glossterm>
<glossdef>
<para>This is a number which uniquely identifies a particular IPX
network. The usual notation for this address is in hexadecimal.
An example might look like: 0x23a91002.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
IPX Internal network
</glossterm>
<glossdef>
<para>This is a virtual IPX network. It is virtual because it does not
correspond to a physical network. This is used to provide a
means of uniquely identifying and addressing a particular IPX
host. This is generally only useful to IPX hosts that exist on
more than one physical IPX network such as fileservers. The
address is coded in the same form as for a physical IPX network.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
RIP
</glossterm>
<glossdef>
<para>Routing Information Protocol is a protocol used to automatically
propagate network routes in an IPX network. It is functionally
similar to the RIP used within the tcp/ip community.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
NCP
</glossterm>
<glossdef>
<para>NetWare Core Protocol is a networked filesystem protocol
designed by the Novell Corporation for their NetWare(tm)
product. NCP is functionally similar to the NFS used in the
tcp/ip community.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
SAP
</glossterm>
<glossdef>
<para>Service Advertisement Protocol is a protocol designed by the
Novell Corporation that is used to advertise network services in
a NetWare(tm) environment.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Hardware address
</glossterm>
<glossdef>
<para>This is a number that uniquely identifies a host in a physical
network at the media access layer. Examples of this are Ethernet
Addresses. An Ethernet address is generally coded as six
hexadecimal values separated by colon characters eg.
00:60:8C:C3:3C:0F
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
route
</glossterm>
<glossdef>
<para>The route is the path that your packets take through the network
to reach their destination.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
ARP
</glossterm>
<glossdef>
<para>This is an acronym for the Address Resolution Protocol and this
is how a network machine associates an IP Address with a
hardware address.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
ATM
</glossterm>
<glossdef>
<para>This is an acronym for Asynchronous Transfer Mode. An ATM
network packages data into standard size blocks which it can
convey efficiently from point to point. ATM is a circuit
switched packet network technology.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
client
</glossterm>
<glossdef>
<para>This is usually the piece of software at the end of a system
where the user is. There are exceptions to this, for example, in
the X11 window system it is actually the server with the user
and the client runs on the remote machine. The client is the
program or end of a system that is receiving the service
provided by the server. In the case of peer to peer systems such
as slip or ppp the client is taken to be the end that initiates
the connection and the remote end, being called, is taken to be
the server.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
datagram
</glossterm>
<glossdef>
<para>A datagram is a discrete package of data and headers which
contain addresses, which is the basic unit of transmission
across an IP network. You might also hear this called a
`packet'.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
DLCI
</glossterm>
<glossdef>
<para>The DLCI is the Data Link Connection Identifier and is used to
identify a unique virtual point to point connection via a Frame
Relay network. The DLCI's are normally assigned by the Frame
Relay network provider.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Frame Relay
</glossterm>
<glossdef>
<para>Frame Relay is a network technology ideally suited to carrying
traffic that is of bursty or sporadic nature. Network costs are
reduced by having many Frame Relay customer sharing the same
network capacity and relying on them wanting to make use of the
network at slightly different times.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Hardware address
</glossterm>
<glossdef>
<para>This is a number that uniquely identifies a host in a physical
network at the media access layer. Examples of this are Ethernet
Addresses and AX.25 Addresses.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
ISDN
</glossterm>
<glossdef>
<para>This is an acronym for Integrated Services Digital Network. ISDN
provides a standardized means by which Telecommunications
companies may deliver either voice or data information to a
customers premises. Technically ISDN is a circuit switched data
network.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
ISP
</glossterm>
<glossdef>
<para>This is an acronym of Internet Service Provider. These are
organizations or companies that provide people with network
connectivity to the Internet.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
IP address
</glossterm>
<glossdef>
<para>This is a number that uniquely identifies a TCP/IP host on the
network. The address is 4 bytes long and is usually represented
in what is called the "dotted decimal notation", where each byte
is represented in decimal from with dots `.' between them.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
MSS
</glossterm>
<glossdef>
<para>The Maximum Segment Size (MSS) is the largest quantity of data
that can be transmitted at one time. If you want to prevent
local fragmentation MSS would equal MTU-IP header.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
MTU
</glossterm>
<glossdef>
<para>The Maximum Transmission Unit (MTU) is a parameter that
determines the largest datagram than can be transmitted by an IP
interface without it needing to be broken down into smaller
units. The MTU should be larger than the largest datagram you
wish to transmit unfragmented. Note, this only prevents
fragmentation locally, some other link in the path may have a
smaller MTU and the datagram will be fragmented there. Typical
values are 1500 bytes for an ethernet interface, or 576 bytes
for a SLIP interface.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
route
</glossterm>
<glossdef>
<para>The route is the path that your datagrams take through the
network to reach their destination.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
server
</glossterm>
<glossdef>
<para>This is usually the piece of software or end of a system remote
from the user. The server provides some service to one or many
clients. Examples of servers include ftp, Networked File
System, or Domain Name Server. In the case of peer to peer
systems such as slip or ppp the server is taken to be the end of
the link that is called and the end calling is taken to be the
client.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
window
</glossterm>
<glossdef>
<para>The window is the largest amount of data that the receiving end
can accept at a given point in time.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Linux
</glossterm>
<glossdef>
<para>supplies the operating system. It is a stable Unix
implementation providing true multi-user multi-tasking services
with full network (TCP/IP e. a.) support. Except from the
actual media and transmission cost, it is available free of
charge and comes in form of so-called distributions which
usually include everything needed from the basic OS to text
processing, scripting, software development, interface builders,
etc.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
HTML
</glossterm>
<glossdef>
<para>is the Hypertext Markup Language used to build interfaces to
network systems like Intranets and the WWW, the World Wide Web.
HTML is very simple and can be produced with any ASCII-capable
text editor.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
Browsers
</glossterm>
<glossdef>
<para>are text-based (e. g. Lynx) or graphical (e. g. Mosaic,
Netscape, Arena etc.) applications accepting, evaluating and
displaying HTML documents. They are the only piece of software
which is directly operated by the database user. Using browsers,
it is possible to display various types of data (text, possibly
images) and communicate with http servers (see next) on about
every popular computer model for which a browser has been made
available.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
http servers
</glossterm>
<glossdef>
<para>provide access to the area of a host computer where data
intended for public use in a network are stored. They understand
the http protocol and procure the information the user requests.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
SQL
</glossterm>
<glossdef>
<para>Structured Query Language is a language for manipulating data in
relational databases. It has a very simple grammar and is a
standard with wide industry support. SQL-based databases have
become the core of the classical client/server database concept.
There are many famous SQL systems available, like Oracle,
Informix etc., and then there is also msql which comes with a
very low or even zero price tag if it is used in academical and
educational environments.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
CGI
</glossterm>
<glossdef>
<para>Common Gateway Interface is the programming interface between
the system holding the data (in our case an SQL-based system)
and the network protocol (HTML, of course). CGIs can be built
around many programming languages, but a particularly popular
language is perl.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
perl
</glossterm>
<glossdef>
<para>is an extremely powerful scripting language which combines all
merits of C, various shell languages, and stream manipulation
languages like awk and sed. Perl has a lot of modularized
interfaces and can be used to control SQL databases, for
example.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
DBM
</glossterm>
<glossdef>
<para>DataBase Management, a library of functions which maintain key-content
pairs in a data base.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
DLL
</glossterm>
<glossdef>
<para>Dynamically Linked Library, a library linked to an executable program at
run-time.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
domainname
</glossterm>
<glossdef>
<para>A name "key" that is used by NIS clients to be able to locate a suitable
NIS server that serves that domainname key. Please note that this does
not necessarily have anything at all to do with the DNS "domain" (machine
name) of the machine(s).
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
FTP
</glossterm>
<glossdef>
<para>File Transfer Protocol, a protocol used to transfer files between two
computers.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
libnsl
</glossterm>
<glossdef>
<para>Name services library, a library of name service calls (getpwnam,
getservbyname, etc...) on SVR4 Unixes. GNU libc uses this for the NIS
(YP) and NIS+ functions.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
libsocket
</glossterm>
<glossdef>
<para>Socket services library, a library for the socket service calls (socket,
bind, listen, etc...) on SVR4 Unixes.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
NIS
</glossterm>
<glossdef>
<para>Network Information Service, a service that provides information, that
has to be known throughout the network, to all machines on the network.
There is support for NIS in Linux's standard libc library, which in the
following text is referred to as "traditional NIS".
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
NIS+
</glossterm>
<glossdef>
<para>Network Information Service (Plus :-), essentially NIS on steroids. NIS+
is designed by Sun Microsystems Inc. as a replacement for NIS with better
security and better handling of _large_ installations.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
NYS
</glossterm>
<glossdef>
<para>This is the name of a project and stands for NIS+, YP and Switch and is
managed by Peter Eriksson peter@ifm.liu.se. It contains among other
things a complete reimplementation of the NIS (= YP) code that uses the
Name Services Switch functionality of the NYS library.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
NSS
</glossterm>
<glossdef>
<para>Name Service Switch. The /etc/nsswitch.conf file determines the order of
lookups performed when a certain piece of information is requested.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
RPC
</glossterm>
<glossdef>
<para>Remote Procedure Call. RPC routines allow C programs to make procedure
calls on other machines across the network. When people talk about RPC
they most often mean the Sun RPC variant.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
YP
</glossterm>
<glossdef>
<para>Yellow Pages(tm), a registered trademark in the UK of British Telecom
plc.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
TCP-IP
</glossterm>
<glossdef>
<para>Transmission Control Protocol/Internet Protocol. It is the data
communication protocol most often used on Unix machines.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
PSTN
</glossterm>
<glossdef>
<para>
(Public Service Telephone Network)
is the telephone system that is used thoughout the U.S. and many other
countries. Although never intended for networking, telephone lines can
be used for communications for computers.
A modem (modulator/demodulator) is used to interface between a computer and
the telephone system. Modems can convert data into audible tones and back.
The fastest two-way modems currently available support a speed of 33.6 Kbps
(kilobits per second).
Current modems advertise speeds up to 56 Kbps per second. These modems rely
on digital equipment being used in the phone company's central office and in
the facility (such as the Internet Service Provider) you are dialling into.
The 56 Kbps speed also works in only one direction; the other direction supports
33.6 Kbps.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>
protocol
</glossterm>
<glossdef>
<para>A protocol is a set of rules governing the format and meaning of the frames,
packets, or messages within a layer and can be changed at will by entities,
provided that they do not change the service visible to their users.
</para>
</glossdef>
</glossentry>
</glossary>