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<!doctype linuxdoc system>
<!-- LyX 1.1 created this file. For more info see http://www.lyx.org/ -->
<article>
<title>
VoIP Howto
</title>
<author>
Roberto Arcomano berto@fatamorgana.com
</author>
<date>
v 1.5 - June 2, 2002
</date>
<abstract>
Voice Over IP is a new communication means that let you telephone with
Internet at almost null cost. How this is possible, what systems are used,
what is the standard, all that is covered by this Howto. Web site <url url="http://www.fatamorgana.com/bertolinux" name="http://www.fatamorgana.com/bertolinux"> contains
latest version of this document.
</abstract>
<toc>
<sect>
Introduction
<sect1>
Introduction
<p>
This document explains about VoIP systems. Recent happenings like Internet
diffusion at low cost, new integration of dedicated voice compression processors,
have changed common user requirements allowing VoIP standards to diffuse. This
howto tries to define some basic lines of VoIP architecture.
</p>
<p>
Please send suggestions and critics to <url url="mailto:berto@fatamorgana.com" name="my email address">
</p>
<sect1>
Copyright
<p>
Copyright (C) 2000,2001 Roberto Arcomano. This document is free; you can
redistribute it and/or modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. This document is distributed
in the hope that it will be useful, but
</p>
<p>
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details. You can get a copy of the GNU GPL <url url="http://www.gnu.org/copyleft/gpl.html" name="here">
</p>
<sect1>
Translations
<p>
If you want to translate this document you are free, you only have to:
</p>
<p>
<enum>
<item>
Check that another version of it doesn't already exist at your local LDP
<item>
Maintain all 'Introduction' section (including 'Introduction', 'Copyright',
'Translations', 'Credits').
</enum>
</p><p>
Warning! You don't have to translate TXT or HTML file, you have to modify
LYX or SGML file, so that it is possible to convert it all other formats (TXT,
HTML, RIFF, etc.).
</p>
<p>
No need to ask me to translate! You just have to let me know (if you want)
about your translation.
</p>
<p>
Thank you for your translation!
</p>
<sect1>
Credits
<p>
Thanks to <url url="http://www.fatamorgana.com" name="Fatamorgana Computers"> for hardware equipment and experimental opportunity.
</p>
<p>
Thanks to <url url="http://www.linuxdoc.org" name="Linux Documentation Project"> for publishing and uploading my document in a very quickly fashion.
</p>
<p>
Thanks to <url url="mailto:dprice@intercorp.com.au" name="David Price"> for his support.
</p>
<sect>
Background
<sect1>
The past
<p>
More than 30 years ago Internet didn't exist. Interactive communications
were only made by telephone at PSTN line cost.
</p>
<p>
Data exchange was expansive (for a long distance) and no one had been thinking
to video interactions (there was only television that is not interactive, as
known).
</p>
<sect1>
Yesterday
<p>
Few years ago we saw appearing some interesting things: PCs to large masses,
new technologies to communicate like cellular phones and finally the great
net: Internet; people begun to communicate with new services like email, chat,
etc. and business reborned with the web allowing people buy with a "click".
</p>
<sect1>
Today
<p>
Today we can see a real revolution in communication world: everybody begins
to use PCs and Internet for job and free time to communicate each other, to
exchange data (like images, sounds, documents) and, sometimes, to talk each
other using applications like Netmeeting or Internet Phone. Particularly starts
to diffusing a common idea that could be the future and that can allow real-time
vocal communication: VoIP.
</p>
<sect1>
The future
<p>
We cannot know what is the future, but we can try to image it with many
computers, Internet almost everywhere at high speed and people talking (audio
and video) in a real time fashion. We only need to know what will be the means
to do this: UMTS, VoIP (with video extension) or other? Anyway we can notice
that Internet has grown very much in the last years, it is free (at least as
international means) and could be the right communication media for future.
</p>
<sect>
Overview
<sect1>
What is VoIP?
<p>
VoIP stands for 'V'oice 'o'ver 'I'nternet 'P'rotocol. As the term says
VoIP tries to let go voice (mainly human) through IP packets and, in definitive
through Internet. VoIP can use accelerating hardware to achieve this purpose
and can also be used in a PC environment.
</p>
<sect1>
How does it work?
<p>
Many years ago we discovered that sending a signal to a remote destination
could have be done also in a digital fashion: before sending it we have to
digitalize it with an ADC (analog to digital converter), transmit it, and at
the end transform it again in analog format with DAC (digital to analog converter)
to use it.
</p>
<p>
VoIP works like that, digitalizing voice in data packets, sending them
and reconverting them in voice at destination.
</p>
<p>
Digital format can be better controlled: we can compress it, route it,
convert it to a new better format, and so on; also we saw that digital signal
is more noise tolerant than the analog one (see GSM vs TACS).
</p>
<p>
TCP/IP networks are made of IP packets containing a header (to control
communication) and a payload to transport data: VoIP use it to go across the
network and come to destination.
</p>
<p>
<verb>
Voice (source) - - ADC - - - - Internet - - - DAC - - Voice (dest)
</verb>
</p><sect1>
What is the advantages using VoIP rather PSTN?
<p>
When you are using PSTN line, you typically pay for time used to a PSTN
line manager company: more time you stay at phone and more you'll pay. In addition
you couldn't talk with other that one person at a time.
</p>
<p>
In opposite with VoIP mechanism you can talk all the time with every person
you want (the needed is that other person is also connected to Internet at
the same time), as far as you want (money independent) and, in addition, you
can talk with many people at the same time.
</p>
<p>
If you're still not persuaded you can consider that, at the same time,
you can exchange data with people are you talking with, sending images, graphs
and videos.
</p>
<sect1>
Then, why everybody doesn't use it yet?
<p>
Unfortunately we have to report some problem with the integration between
VoIP architecture and Internet. As you can easy imagine, voice data communication
must be a real time stream (you couldn't speak, wait for many seconds, then
hear other side answering): this is in contrast with the Internet heterogeneous
architecture that can be made of many routers (machines that route packets),
about 20-30 or more and can have a very high round trip time (RTT), so we need
to modify something to get it properly working.
</p>
<p>
In next sections we'll try to understand how to solve this great problem.
In general we know that is very difficult to guarantee a bandwidth in Internet
for VoIP application.
</p>
<sect>
Technical info about VoIP
<p>
Here we see some important info about VoIP, needed to understand it.
</p>
<sect1>
Overview on a VoIP connection
<p>
To setup a VoIP communication we need:
</p>
<p>
<enum>
<item>
First the ADC to convert analog voice to digital signals (bits)
<item>
Now the bits have to be compressed in a good format for transmission: there
is a number of protocols we'll see after.
<item>
Here we have to insert our voice packets in data packets using a real-time
protocol (typically RTP over UDP over IP)
<item>
We need a signaling protocol to call users: ITU-T H323 does that.
<item>
At RX we have to disassemble packets, extract datas, then convert them
to analog voice signals and send them to sound card (or phone)
<item>
All that must be done in a real time fashion cause we cannot waiting for
too long for a vocal answer! (see QoS section)
</enum>
<p>
<verb>
Base architecture
Voice )) ADC - Compression Algorithm - Assembling RTP in TCP/IP -----
----&gt; |
&lt;---- |
Voice (( DAC - Decompress. Algorithm - Disass. RTP from TCP/IP -----
</verb>
</p><sect1>
Analog to Digital Conversion
<p>
This is made by hardware, typically by card integrated ADC.
</p>
<p>
Today every sound card allows you convert with 16 bit a band of 22050 Hz
(for sampling it you need a freq of 44100 Hz for Nyquist Principle) obtaining
a throughput of 2 bytes * 44100 (samples per second) = 88200 Bytes/s, 176.4
kBytes/s for stereo stream.
</p>
<p>
For VoIP we needn't such a throughput (176kBytes/s) to send voice packet:
next we'll see other coding used for it.
</p>
<sect1>
Compression Algorithms
<p>
Now that we have digital data we may convert it to a standard format that
could be quickly transmitted.
</p>
<p>
<verb>
PCM, Pulse Code Modulation, Standard ITU-T G.711
</verb>
<p>
<itemize>
<item>
Voice bandwidth is 4 kHz, so sampling bandwidth has to be 8 kHz (for Nyquist).
<item>
We represent each sample with 8 bit (having 256 possible values).
<item>
Throughput is 8000 Hz *8 bit = 64 kbit/s, as a typical digital phone line.
<item>
In real application mu-law (North America) and a-law (Europe) variants
are used which code analog signal a logarithmic scale using 12 or 13 bits instead
of 8 bits (see Standard ITU-T G.711).
</itemize>
<p>
<verb>
ADPCM, Adaptive differential PCM, Standard ITU-T G.726
</verb>
</p><p>
It converts only the difference between the actual and the previous voice
packet requiring 32 kbps (see Standard ITU-T G.726).
</p>
<p>
<verb>
LD-CELP, Standard ITU-T G.728
CS-ACELP, Standard ITU-T G.729 and G.729a
MP-MLQ, Standard ITU-T G.723.1, 6.3kbps, Truespeech
ACELP, Standard ITU-T G.723.1, 5.3kbps, Truespeech
LPC-10, able to reach 2.5 kbps!!
</verb>
</p><p>
This last protocols are the most important cause can guarantee a very low
minimal band using source coding; also G.723.1 codecs have a very high MOS
(Mean Opinion Score, used to measure voice fidelity) but attention to elaboration
performance required by them, up to 26 MIPS!
</p>
<sect1>
RTP Real Time Transport Protocol
<p>
Now we have the raw data and we want to encapsulate it into TCP/IP stack.
We follow the structure:
</p>
<p>
<verb>
VoIP data packets
RTP
UDP
IP
I,II layers
</verb>
</p><p>
VoIP data packets live in RTP (Real-Time Transport Protocol) packets which
are inside UDP-IP packets.
</p>
<p>
Firstly, VoIP doesn't use TCP because it is too heavy for real time applications,
so instead a UDP (datagram) is used.
</p>
<p>
Secondly, UDP has no control over the order in which packets arrive at
the destination or how long it takes them to get there (datagram concept).
Both of these are very important to overall voice quality (how well you can
understand what the other person is saying) and conversation quality (how easy
it is to carry out a conversation). RTP solves the problem enabling the receiver
to put the packets back into the correct order and not wait too long for packets
that have either lost their way or are taking too long to arrive (we don't
need every single voice packet, but we need a continuous flow of many of them
and ordered).
</p>
<p>
<verb>
Real Time Transport Protocol
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|V=2|P|X| CC |M| PT | sequence number |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| timestamp |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| synchronization source (SSRC) identifier |
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
| contributing source (CSRC) identifiers |
| .... |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
</verb>
</p><p>
Where:
</p>
<p>
<itemize>
<item>
V indicates the version of RTP used
<item>
P indicates the padding, a byte not used at bottom packet to reach the
parity packet dimension
<item>
X is the presence of the header extension
<item>
CC field is the number of CSRC identifiers following the fixed header.
CSRC field are used, for example, in conference case.
<item>
M is a marker bit
<item>
PT payload type
</itemize>
</p><p>
For a complete description of RTP protocol and all its applications see
relative RFCs<url url="http://www.ietf.org/rfc/rfc1889.txt" name="1889"> and <url url="http://www.ietf.org/rfc/rfc1890.txt" name="1890">.
</p>
<sect1>
RSVP
<p>
There are also other protocols used in VoIP, like RSVP, that can manage
Quality of Service (QoS).
</p>
<p>
RSVP is a signaling protocol that requests a certain amount of bandwidth
and latency in every network hop that supports it.
</p>
<p>
For detailed info about RSVP see the<url url="http://www.ietf.org/rfc/rfc2205.txt?number=2205" name="RFC 2205">
</p>
<sect1>
Quality of Service (QoS)
<p>
We said many times that VoIP applications require a real-time data streaming
cause we expect an interactive data voice exchange.
</p>
<p>
Unfortunately, TCP/IP cannot guarantee this kind of purpose, it just make
a "best effort" to do it. So we need to introduce tricks and policies that could
manage the packet flow in EVERY router we cross.
</p>
<p>
So here are:
</p>
<p>
<enum>
<item>
TOS field in IP protocol to describe type of service: high values indicate
low urgency while more and more low values bring us more and more real-time
urgency
<item>
Queuing packets methods:
<enum>
<item>
FIFO (First in First Out), the more stupid method that allows passing packets
in arrive order.
<item>
WFQ (Weighted Fair Queuing), consisting in a fair passing of packets (for
example, FTP cannot consume all available bandwidth), depending on kind of
data flow, typically one packet for UDP and one for TCP in a fair fashion.
<item>
CQ (Custom Queuing), users can decide priority.
<item>
PQ (Priority Queuing), there is a number (typically 4) of queues with a
priority level each one: first, packets in the first queue are sent, then (when
first queue is empty) starts sending from the second one and so on.
<item>
CB-WFQ (Class Based Weighted Fair Queuing), like WFQ but, in addition,
we have classes concept (up to 64) and the bandwidth value associated for each
one.
</enum>
<item>
Shaping capability, that allows to limit the source to a fixed bandwidth
in:
<enum>
<item>
download
<item>
upload
</enum>
<item>
Congestion Avoidance, like RED (Random Early Detection).
</enum>
</p><p>
For an exhaustive information about QoS see <url url="http://www.ietf.org/html.charters/diffserv-charter.html" name="Differentiated Services"> at IETF.
</p>
<sect1>
H323 Signaling Protocol
<p>
H323 protocol is used, for example, by Microsoft Netmeeting to make VoIP
calls.
</p>
<p>
This protocol allow a variety of elements talking each other:
</p>
<p>
<enum>
<item>
Terminals, clients that initialize VoIP connection. Although terminals
could talk together without anyone else, we need some additional elements for
a scalable vision.
<item>
Gatekeepers, that essentially operate:
<enum>
<item>
address translation service, to use names instead IP addresses
<item>
admission control, to allow or deny some hosts or some users
<item>
bandwidth management
</enum>
<item>
Gateways, points of reference for conversion TCP/IP - PSTN.
<item>
Multipoint Control Units (MCUs) to provide conference.
<item>
Proxies Server also are used.
</enum>
</p><p>
h323 allows not only VoIP but also video and data communications.
</p>
<p>
Concerning VoIP, h323 can carry audio codecs G.711, G.722, G.723, G.728
and G.729 while for video it supports h261 and h263.
</p>
<p>
More info about h323 is available at <url url="http://www.openh323.org/standards.html" name="Openh323 Standards">, at <url url="http://www.cs.columbia.edu/~hgs/rtp/h323.html" name="this h323 web site"> and at its standard description:
<url url="http://www.itu.int/itudoc/itu-t/rec/h/" name="ITU H-series Recommendations">.
</p>
<p>
You can find it implemented in various application software like <url url="http://www.microsoft.com" name="Microsoft Netmeeting">, <url url="http://www.net2phone.com" name="Net2Phone">, <url url="http://www.dialpad.com" name="DialPad">,
... and also in freeware products you can find at <url url="http://www.openh323.org" name="Openh323 Web Site">.
</p>
<sect>
Requirement
<sect1>
Hardware requirement
<p>
To create a little VoIP system you need the following hardware:
</p>
<p>
<enum>
<item>
PC 386 or more
<item>
Sound card, full duplex capable
<item>
a network card or connection to internet or other kind of interface to
allow communication between 2 PCs
</enum>
</p><p>
All that has to be present twice to simulate a standard communication.
</p>
<p>
The tool above are the minimal requirement for a VoIP connection: next
we'll see that we should (and in Internet we must) use more hardware to do
the same in a real situation.
</p>
<p>
Sound card has be full duplex unless we couldn't hear anything while speaking!
</p>
<p>
As additional you can use hardware cards (see next) able to manage data
stream in a compressed format (see Par 4.3).
</p>
<sect1>
Hardware accelerating cards
<p>
We can use special cards with hardware accelerating capability. Two of
them (and also the only ones directly managed by the Linux kernel at this moment)
are the
</p>
<p>
<enum>
<item>
Quicknet PhoneJack
<item>
Quicknet LineJack
<item>
VoiceTronix V4PCI
<item>
VoiceTronix VPB4
<item>
VoiceTronix VPB8L
</enum>
</p><p>
Quicknet PhoneJack is a sound card that can use standard algorithms to
compress audio stream like G723.1 (section 4.3) down to 4.1 Kbps rate.
</p>
<p>
It can be connected directly to a phone (POTS port) or a couple mic-speaker.
</p>
<p>
It has a ISA or PCI connector bus.
</p>
<p>
Quicknet LineJack works like PhoneJack with some addition features (see
next).
</p>
<p>
VoiceTronix V4PCI is a PCI card pretty like Quicknet LineJack but with
4 phone ports
</p>
<p>
VoiceTronix VPB4 is a ISA card equivalent to V4PCI.
</p>
<p>
VoiceTronix VPB8L is a logging card with 8 ports.
</p>
<p>
For more info see <url url="http://www.quicknet.net" name="Quicknet web site"> and <url url="http://www.voicetronix.com.au" name="VoiceTronix web site">
</p>
<sect1>
Hardware gateway cards
<p>
Quicknet LineJack and VoiceTronix cards can be connected to a PSTN line
allowing VoIP gateway feature.
</p>
<p>
Then you'll need a software to manage it (see after).
</p>
<sect1>
Software requirement
<p>
We can choose what O.S. to use:
</p>
<p>
<enum>
<item>
Win9x
<item>
Linux
</enum>
</p><p>
Under Win9x we have Microsoft Netmeeting, Internet Phone, DialPad or others
or Internet Switchboard (from <url url="http://www.quicknet.net" name="Quicknet web site">) for Quicknet cards.
</p>
<p>
Warning!!: Latest Quicknet cards using Swithboard (older version too) NEED
to be connected to Internet to get working for managing Microtelco account
(not free of charge), so if you plan to remain isolated from Internet you need
to install <url url="http://www.openh323.org" name="OpenH323 software">.
</p>
<p>
For VoiceTronix cards you can find software at <url url="http://www.voicetronix.com.au" name="VoiceTronix web site">
</p>
<p>
Under Linux we have free software <url url="http://www.gnomemeeting.org" name="GnomeMeeting">, a clone of Microsoft Netmeeting, while
in console mode we use (also free software) applications from <url url="http://www.openh323.org" name="OpenH323"> web site: simph323
or ohphone that can also work with Quicknet accelerating hardware.
</p>
<p>
Attention: all Openh323 source code has to be compiled in a user directory
(if not it is necessary to change some environment variable). You are warned
that compiling time could be very high and you could need a lot of RAM to make
it in a decent time.
</p>
<sect1>
Gateway software
<p>
To manage gateway feature (join TCP/IP VoIP to PSTN lines) you need some
kind of software like this:
</p>
<p>
<itemize>
<item>
<url url="http://www.quicknet.net" name="Internet SwitchBoard"> (only when connected to Internet) for Windows systems also acting as a
h323 terminal;
<item>
PSTNGw for Linux and Windows systems you download from <url url="http://www.openh323.org/code.html" name="OpenH323">.
</itemize>
</p><sect1>
Gatekeeper software
<p>
You can choose as gatekeeper:
</p>
<p>
<enum>
<item>
Opengatekeeper, you can download from <url url="http://www.opengatekeeper.org" name="opengatekeeper web site"> for Linux and Win9x.
<item>
Openh323 Gatekeeper (GK) from <url url="http://www.willamowius.de/openh323gk.html" name="here">.
</enum>
</p><sect1>
Other software
<p>
<label id="Phonepatch" >In addition I report some useful software h323 compliant:
</p>
<p>
<itemize>
<item>
Phonepatch, able to solve problems behind a NAT firewall. It simply allows
users (external or internal) calling from a web page (which is reachable from
even external and internal users): when web application understands the remote
host is ready, it calls (h323) the source telling it all is ok and communication
can be established. Phonepatch is a proprietary software (with also a demo
version for no more than 3 minutes long conversations) you download from <url url="http://www.equival.com/phonepatch" name="here">.
</itemize>
</p><sect>
Cards setup
<p>
Here we see how to configure special hardware card in Linux and Windows
environment.
</p>
<sect1>
Quicknet PhoneJack
<p>
As we saw, Quicknet Phonejack is a sound card with VoIP accelerating capability.
It supports:
</p>
<p>
<itemize>
<item>
G.711 normal and mu/A-law, G.728-9, G.723.1 (TrueSpeech) and LPC10.
<item>
Phone connector (to allow calling directly from your phone) or
<item>
Mic &amp; speaker jacks.
</itemize>
</p><p>
Quicknet PhoneJack is a ISA (or PCI) card to install into your Pc box.
It can work without an IRQ.
</p>
<sect2>
Software installation
<p>
Under Windows you have to install:
</p>
<p>
<enum>
<item>
Card driver
<item>
Internet Switchboard application (working only with Internet, using newer
Quicknet cards)
</enum>
</p><p>
all downloadable from <url url="http://www.quicknet.net" name="Quicknet web site">
</p>
<p>
After Switchboard has been installed, you need to register to Quicknet
to obtain full capability of your card.
</p>
<p>
When you pick up the phone Internet Switchboard wakes up and waits for
your calling number (directly entered from your phone), you can:
</p>
<p>
<enum>
<item>
enter an asterisk, then type an IP number (with asterisks in place of dot)
with a &num; in the end
<item>
type directly a PSTN phone number (with international prefix) to call a
classic phone user. In this case you need a registration to a gateway manager
to which pay for time.
<item>
enter directly a quick dial number (up to 2 digits) you have previously
stored which make a call (IP or PSTN).
</enum>
</p><p>
Internet Swichboard is h323 compatible, so if you can use, for example,
Microsoft Netmeeting at the other end to talk.
</p>
<p>
Warning!! Internet Switchboard NEED to be connected to Internet when used
with newer Quicknet cards
</p>
<p>
In place of Internet Switchboard you can use openh323 application <url url="http://www.openh323.org/code.html" name="openphone"> (using
GUI) or <url url="http://www.openh323.org/code.html" name="ohphone"> (command line).
</p>
<p>
Under Linux you have to install:
</p>
<p>
<enum>
<item>
Card driver, from <url url="http://www.quicknet.net" name="Quicknet web site">. After downloaded you have to compile it (you must have
a /usr/src/linux soft or hard link to your Linux source directory): type make
for instructions.
<item>
Application <url url="http://www.openh323.org/code.html" name="openphone"> or <url url="http://www.openh323.org/code.html" name="ohphone">.
<item>
If you are a developer you can use <url url="ftp://ftp.quicknet.net/Developer/Linux/Docs/" name="SDK"> to create your own application (also
for Windows).
</enum>
</p><sect2>
Settings
<p>
With Internet Switchboard (and with other application) you can:
</p>
<p>
<enum>
<item>
Change compression algorithm preferred
<item>
Tune jitter delay
<item>
Adjust volume
<item>
Adjust echo cancellation level.
</enum>
</p><sect1>
Quicknet LineJack
<p>
This card is very similar to the previous, it supports also gateway feature.
</p>
<p>
We only notice that we have to <url url="http://www.quicknet.net/code.html" name="download"> PSTNGx application (for Linux and Windows)
or we use Internet Switchboard to gateway feature.
</p>
<sect1>
VoiceTronix products
<p>
<enum>
<item>
First download software <url url="http://www.voicetronix.com.au/vpb-driver-2.1.8.tar.gz" name="here">
<item>
Untar it
<item>
Modify 'src/vpbreglinux.cpp' according to file README
<item>
type 'make'
<item>
type 'make install'
<item>
cd to src
<item>
type 'insmod vpb.o'
<item>
retrieve (from console of from 'dmesg' output command) major number, say
MAJOR
<item>
type 'mknod /dev/vpb0 c MAJOR 0' where MAJOR is the above number
<item>
cd to unittest and type './echo'
</enum>
</p><p>
Follow README file for more help.
</p>
<p>
I personally haven't tested VoiceTronix products so please contact <url url="http://www.voicetronix.com.au" name="VoiceTronix web site"> for
support.
</p>
<sect>
Setup
<p>
In this chapter we try to setup VoIP system, simple at first, then more
and more complex.
</p>
<sect1>
Simple communication: IP to IP
<p>
<verb>
A (Win9x+Sound card) - - - B (Win9x+Sound card)
192.168.1.1 - - - 192.168.1.2
192.168.1.1 calls 192.168.1.2.
</verb>
</p><p>
A and B should:
</p>
<p>
<enum>
<item>
have Microsoft Netmeeting (or other software) installed and properly configured.
<item>
have a network card or other kind of TCP/IP interface to talk each other.
</enum>
</p><p>
In this kind of view A can make a H323 call to B (if B has Netmeeting active)
using B IP address. Then B can answer to it if it wants. After accepting call,
VoIP data packets start to pass.
</p>
<sect1>
Using names
<p>
If you use Microsoft Windows in a lan you can call the other side using
NetBIOS name. NetBIOS is a protocol that can work (stand over) with NetBEUI
low level protocol and also with TCP/IP. It is only need to call the "computer
name" on the other side to make a connection.
</p>
<p>
<verb>
A - - - B
192.168.1.1 - - - 192.168.1.2
John - - - Alice
John calls Alice.
</verb>
</p><p>
This is possible cause John call request to Alice is converted to IP calling
by the NetBIOS protocol.
</p>
<p>
The above 2 examples are very easy to implement but aren't scalable.
</p>
<p>
In a more big view such as Internet it is impossible to use direct calling
cause, usually, the callers don't know the destination IP address. Furthermore
NetBIOS naming feature cannot work cause it uses broadcast messages, which
typically don't pass ISP routers .
</p>
<sect1>
Internet calling using a WINS server
<p>
The NetBIOS name calling idea can be implemented also in a Internet environment,
using a WINS server: NetBIOS clients can be configured to use a WINS server
to resolve names.
</p>
<p>
PCs using the same WINS server will be able to make direct calling between
them.
</p>
<p>
<verb>
A (WINS Server is S) - - - - I - - - - B (WINS Server is S)
N
T
E - - - - - S (WINS Server)
C (WINS Server is S) - - - - R
N
E - - - - D (WINS Server is S)
T
Internet communication
</verb>
</p><p>
A, B, C and D are in different subnets, but they can call each other in
a NetBIOS name calling fashion. The needed is that all are using S as WINS
Server.
</p>
<p>
Note: WINS server hasn't very high performance cause it use NetBIOS feature
and should only be used for joining few subnets.
</p>
<sect1>
A big problem: the masquering.
<p>
A problem of few IPs is commonly solved using the so called masquering
(also NAT, network address translation): there is only 1 IP public address
(that Internet can directly "see"), the others machines are "masqueraded" using
all this IP.
</p>
<p>
<verb>
A - - -
B - - - Router with NAT - - - Internet
C - - -
This doesn't work
</verb>
</p><p>
In the example A,B and C can navigate, pinging, using mail and news services
with Internet people, but they CANNOT make a VoIP call. This because H323 protocol
send IP address at application level, so the answer will never arrive to source
(that is using a private IP address).
</p>
<p>
Solutions:
</p>
<p>
<itemize>
<item>
there is a Linux module that modifies H323 packets avoiding this problem.
You can download the module <url url="http://www.coritel.it/coritel/ip/sofia/nat/nat2/nat2.htm" name="here">. To install it you have to copy it to source directory
specified, modify Makefile and go compiling and installing module with "modprobe
ip_masq_h323". Unfortunately this module cannot work with ohphone software at
this moment (I don't know why).
</itemize>
<p>
<verb>
A - - - Router with NAT
B - - - + - - - Internet
C - - - ip_masq_h323 module
This works
</verb>
<p>
<itemize>
<item>
There is a application program that also solves this problem: for more
see <ref id="Phonepatch" name="Par 5.7" >
</itemize>
<p>
<verb>
A - - -
B - - - PhonePatch - - - Internet
C - - -
This works
</verb>
</p><sect1>
Using Linux
<p>
With Linux (as an h323 terminal) you can experiment everything done before.
</p>
<sect2>
Ohphone Sintax
<p>
Sintax is:
</p>
<p>
"ohphone -l|--listen &lsqb;options&rsqb;"
</p>
<p>
"ohphone &lsqb;options&rsqb;... address"
</p>
<p>
<itemize>
<item>
"-l", listen to standard port (1720)
<item>
"address", mean that we don't wait for a call, but we connect to "address"
host
<item>
"-n", "--no-gatekeeper", this is ok if we haven't a gatekeeper
<item>
"-q num", "--quicknet num", it uses Quicknet card, device /dev/phone(num)
<item>
"-s device", "--sound device", it uses /dev/device sound device.
<item>
"-j delay", "--jitter delay", it change delay buffer to "delay".
</itemize>
</p><p>
Also, when you start ohphone, you can give command to the interpreter directly
(like decrease AEC, Automatic Echo Cancellation).
</p>
<sect1>
Setting up a gatekeeper
<p>
You can also experiment gatekeeper feature
</p>
<p>
<verb>
Example
(Terminal H323) A - - -
&bsol;
(Terminal H323) B - - - D (Gatekeeper)
/
(Terminal H323) C - - -
Gatekeeper configuration
</verb>
<p>
<enum>
<item>
Hosts A,B and C have gatekeeper setting to point to D.
<item>
At start time each host tells D own address and own name (also with aliases)
which could be used by a caller to reach it.
<item>
When a terminal asks D for an host, D answers with right IP address, so
communication can be established.
</enum>
</p><p>
We have to notice that the Gatekeeper is able only to solve name in IP
address, it couldn't join hosts that aren't reachable each other (at IP level),
in other words it couldn't act as a NAT router.
</p>
<p>
You can find gatekeeper code <url url="http://www.opengatekeeper.org" name="here">: <url url="http://www.openh323.org/code.html" name="openh323 library"> is also required.
</p>
<p>
Program has only to be launch with -d (as daemon) or -x (execute) parameter.
</p>
<p>
In addition you can use a config file (.ini) you find <url url="http://www.opengatekeeper.org/opengate.ini" name="here">.
</p>
<sect1>
Setting up a gateway
<p>
As we said, gateway is an entity that can join VoIP to PSTN lines allowing
us to made call from Internet to a classic telephone. So, in addition, we need
a card that could manage PSTN lines: Quicknet LineJack does it.
</p>
<p>
From <url url="http://www.openh323.org" name="OpenH323 web site"> we download:
</p>
<p>
<enum>
<item>
driver for Linejack
<item>
PSTNGw application to create our gateway.
</enum>
</p><p>
If executable doesn't work you need to download source code and <url url="http://www.openh323.org/code.html" name="openh323 library">, then
install all in a home user directory.
</p>
<p>
After that you only need to launch PSTNGw to start your H323 gateway.
</p>
<sect1>
Compatibility Matrix
<p>
First Matrix refers to:
</p>
<p>
<enum>
<item>
Software intercommunications (i.e. Netmeeting with SwitchBoard)
<item>
Software/Driver/Hardware talking (i.e. Netmeeting can use a PhoneJACK card).
</enum>
<p>
<verb>
_____________________________________________________________________________________________________________________
| | Netmeeting |SwitchBoard | Simph323 | OhPhone | LinPhone |Speak-Freely|HW PhoneJACK|HW LineJACK |
|____________|____________|____________|____________|____________|_____________|____________|____________|____________|
| Netmeeting | V V V V X X V V
|____________|____________|____________|____________|____________|_____________|____________|____________|____________|
|SwitchBoard | V V V V X X V V
|____________|____________|____________|____________|____________|_____________|____________|____________|____________|
| Simph323 | V V V V X X X X
|____________|____________|____________|____________|____________|_____________|____________|____________|____________|
| OhPhone | V V V V X X V V
|____________|____________|____________|____________|____________|_____________|____________|____________|____________|
| LinPhone | X X X X V X X X
|____________|____________|____________|____________|____________|_____________|____________|____________|____________|
|SpeakFreely | X X X X X V X X
|____________|____________|____________|____________|____________|_____________|____________|____________|____________|
|HW PhoneJACK| V V X V X X _ _
|____________|____________|____________|____________|____________|_____________|____________|____________|____________|
|HW LineJACK | V V X V X X _ _
|____________|____________|____________|____________|____________|_____________|____________|____________|____________|
</verb>
</p><p>
Second Matrix refers to Gateway softwares that manage LineJACK card.
</p>
<p>
<verb>
___________________________________________________________
| |HW LineJACK GW| SwitchBoard | PSTNGW |
|______________|______________|______________|______________|
|HW LineJACK GW| _ | V | V |
|______________|______________|______________|______________|
| SwitchBoard | V | _ | _ |
|______________|______________|______________|______________|
| PSTNGW | V | _ | _ |
|______________|______________|______________|______________|
</verb>
</p><p>
Notation:
</p>
<p>
<itemize>
<item>
V : Works
<item>
X : Doesn't Work
<item>
-- : Doesn't care
</itemize>
</p><sect>
Bandwidth consideration
<p>
From all we said before we noticed that we still have not solved problems
about bandwidth, how to create a real time streaming of data.
</p>
<p>
We know we couldn't find a solution unless we enable a right real-time
manager protocol in each router we cross, so what do we can do?
</p>
<p>
First we try to use a very (as more as possible) high rate compression
algorithms (like LPC10 which only consumes a 2.5 kbps bandwidth, about 313
bytes/s).
</p>
<p>
Then we starts classify our packets, in TOS field, with the most high priority
level, so every router help us having urgently.
</p>
<p>
Important: all that is not sufficient to guarantee our conversation would
always be ok, but without an great infrastructure managing shaping, bandwidth
reservation and so on, it is not possible to do it, TCP/IP is not a real time
protocol.
</p>
<p>
A possible solution could be starts with little WAN at guaranteed bandwidth
and get larger step by step.
</p>
<p>
We finally have to notice a thing: also the so called guaranteed services
like PSTN line could not manage all clients they have: for example a GSM call
is not able to manage more that some hundred or some thousand of clients.
</p>
<p>
Anyway for a starting service, limited to few users, VoIP can be a valid
alternative to classic PSTN service.
</p>
<sect>
Glossary
<p>
PSTN: Public Switched Telephone Network
</p>
<p>
VoIP: Voice over Internet Protocol
</p>
<p>
LAN: Local Area Network
</p>
<p>
WAN: Wide Area Network
</p>
<p>
TOS: Type Of Service
</p>
<p>
ISP: Internet Service Provider
</p>
<p>
RTP: Real Time Protocol
</p>
<p>
RSVP: ReSerVation Protocol
</p>
<p>
QoS: Quality of Service
</p>
<sect>
Useful links
<sect1>
Open software link
<p>
<itemize>
<item>
<url url="http://www.voxilla.org" name="Voxilla">
<item>
<url url="http://www.linuxtelephony.org" name="Linux Telephony">
<item>
<url url="http://www.openh323.org" name="Open H323 web site">
<item>
<url url="http://www.gnomemeeting.org/" name="http://www.gnomemeeting.org/">
<item>
<url url="http://www.speakfreely.org" name="Speak Freely">
<item>
<url url="http://www.linphone.org" name="http://www.linphone.org">
<item>
<url url="http://osip.atosc.org" name="http://osip.atosc.org">
<item>
<url url="http://www.gnu.org/software/bayonne" name="http://www.gnu.org/software/bayonne">
</itemize>
</p><sect1>
Commercial link
<p>
<itemize>
<item>
<url url="http://www.fatamorgana.com" name="Fatamorgana Computers">
<item>
<url url="http://www.itu.org" name="International Communication Union">
<item>
<url url="http://www.voicetronix.com.au" name="Voicetronix web site">
<item>
<url url="http://www.quicknet.net" name="Quicknet Web site">
<item>
<url url="http://www.cisco.com" name="Cisco Systems">
<item>
<url url="www.metropark.com" name="www.metropark.com">
<item>
<url url="www.nbxsoftware.com" name="www.nbxsoftware.com">
</itemize>
</article>