LDP/LDP/guide/docbook/abs-guide/seeding-random.sh

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#!/bin/bash
# seeding-random.sh: Seeding the RANDOM variable.
# v 1.1, reldate 09 Feb 2013
MAXCOUNT=25 # How many numbers to generate.
SEED=
random_numbers ()
{
local count=0
local number
while [ "$count" -lt "$MAXCOUNT" ]
do
number=$RANDOM
echo -n "$number "
let "count++"
done
}
echo; echo
SEED=1
RANDOM=$SEED # Setting RANDOM seeds the random number generator.
echo "Random seed = $SEED"
random_numbers
RANDOM=$SEED # Same seed for RANDOM . . .
echo; echo "Again, with same random seed ..."
echo "Random seed = $SEED"
random_numbers # . . . reproduces the exact same number series.
#
# When is it useful to duplicate a "random" series?
echo; echo
SEED=2
RANDOM=$SEED # Trying again, but with a different seed . . .
echo "Random seed = $SEED"
random_numbers # . . . gives a different number series.
echo; echo
# RANDOM=$$ seeds RANDOM from process id of script.
# It is also possible to seed RANDOM from 'time' or 'date' commands.
# Getting fancy...
SEED=$(head -1 /dev/urandom | od -N 1 | awk '{ print $2 }'| sed s/^0*//)
# Pseudo-random output fetched
#+ from /dev/urandom (system pseudo-random device-file),
#+ then converted to line of printable (octal) numbers by "od",
#+ then "awk" retrieves just one number for SEED,
#+ finally "sed" removes any leading zeros.
RANDOM=$SEED
echo "Random seed = $SEED"
random_numbers
echo; echo
exit 0