LDP/LDP/guide/docbook/Pocket-Linux-Guide/initiation.xml

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<?xml version="1.0" encoding="UTF-8"?>
<chapter id="initiation">
<title>Project Initiation</title>
<sect1>
<title>A Brief History of GNU/Linux</title>
<para>In the early 90's GNU/Linux systems consisted of little more than a
beta-quality Linux kernel and a small collection of software ported from
the GNU project. It was a true hacker's operating system. There were no
CD-ROM's or GUI installation tools; everything had to be compiled and
configured by the end user. Being a Linux Expert meant knowing your system
inside and out.</para>
<para>Toward the middle of the decade several GNU/Linux distributions
began appearing. One of the first was <ulink
url="http://www.slackware.org">Slackware</ulink> in 1993 and since then
there have been many others. Even though there are many "flavors" of Linux
today, the main purpose of the distribution remains the same. The
distribution automates many of the tasks involved in GNU/Linux
installation and configuration taking the burden off of the system
administrator. Being a Linux Expert now means knowing which button to
click in the GUI administration tool.</para>
<para>Recently there has been a yearn for a return to the "good old days"
of Linux when men were men, sysadmins were hardcore geeks and everything
was compiled from source code. A notable indication of this movement was
the publication of the Linux-From-Scratch-HOWTO version 1.0 by Gerard
Beekmans in 1999. Being a Linux Expert once again means knowing how to do
it yourself.</para>
<para>For more historical information, see Ragib Hasan's "History of
Linux" at <ulink
url="http://netfiles.uiuc.edu/rhasan/linux">http://netfiles.uiuc.edu/rhasan/linux</ulink></para>
</sect1>
<sect1>
<title>The Goal of Pocket Linux</title>
<para>The purpose of Pocket Linux is to support and encourage people who
wish to explore Linux by building a GNU/Linux system from nothing but
source code. Pocket Linux is not intended to be a full featured system,
but rather to give the reader a taste of what is involved in building an
operating system from source code. After completing the Pocket Linux
system the reader should have enough knowledge to confidently build almost
any project using only source code. Given this direction we can put a few
constraints on the project.</para>
<itemizedlist>
<listitem>
<para>The main focus should be learning. The project should not just
describe how to do something, it should also describe why it should be
done.</para>
</listitem>
<listitem>
<para>The required time commitment should be minimal and
manageable.</para>
</listitem>
<listitem>
<para>The project should not require any investment in additional
hardware or reconfiguration of existing hardware to set up a lab
environment.</para>
</listitem>
<listitem>
<para>Readers should not need to know any programming languages in
order to complete the project.</para>
</listitem>
<listitem>
<para>To remain true to the spirit of GNU/Linux, all software used in
the project should be covered under the GNU/GPL or another, similarly
liberal, open-source license.</para>
</listitem>
</itemizedlist>
</sect1>
<sect1>
<title>Working Within The Constraints</title>
<para>The Pocket Linux project gets its name from the fact that the bulk
of the project fits onto two diskettes making it possible to carry the
entire, working system around in one's pocket. This has the advantage of
not requiring any additional hardware since any PC can be booted from the
diskettes without disrupting any OS that exists on the hard drive. Using
diskettes also partially addresses the aspect of time commitment, because
the project size and complexity is necessarily limited by the 1.44
Megabyte size of the installation media.</para>
<para>To further reduce the time commitment, the Pocket Linux project is
divided into several phases, each one chapter in length. Each phase builds
only a small piece of the overall project, but at the same time the
conclusion of each chapter results in a self-contained, working system.
This step-by-step approach should allow readers to pace themselves and not
feel the need to rush to see results.</para>
<para>Chapters are further subdivided into four sections. The first two
sections, analysis and design, focus on the theory of what is to be
accomplished in each phase and why. The last two sections, construction
and implementation, detail the steps needed to do the actual building.
Advanced readers, who may be familiar with the theories laid out in a
particular chapter are encouraged to gloss over the analysis and design
sections in the interest of time. The separation of theory from hands-on
exercises should allow readers of all skill levels to complete the project
without feeling either completely lost or mired in too much detail.</para>
<para>Finally, the Pocket Linux project will strive to use GNU/GPL
software when possible and other open-source licensed software when there
is no GNU/GPL alternative. Also, Pocket Linux will never require any
programming more complex than a BASH shell script.</para>
</sect1>
</chapter>