fix minor typos in 3Dfx-HOWTO.sgml

This commit is contained in:
Jason Leschnik 2016-10-25 00:31:19 +11:00
parent f9a3d5dd49
commit c04911530c
1 changed files with 2 additions and 2 deletions

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@ -796,7 +796,7 @@ wait for the binary. Quantum3D has DEC Alpha support
announced for 2H97. Please contact Daryll Strauss
if you are interested in supporting this.
<p>
There is also the issue of porting the the assembly
There is also the issue of porting the assembly
modules. While there are alternative C paths in the
code, the assembly module in &Glide; (essentially
triangle setup) offered significant performance gains
@ -979,7 +979,7 @@ migration path to accelerated 3D graphics. It
also has several disadvantages: an application
using the &VooDoo; might not re-enable video
output when crashing, and regular VGA video
signal deteoriates in the the pass-through
signal deteoriates in the pass-through
process.
<sect1>What is &Texelfx; or TMU?