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<title>Overview</title>
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<para>
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A Brief History of Linux Networking Kernel Development.
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As with the rest of the Linux operating system and its numerous components
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development of networking stack within Linux has been both a slow and
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complex journey that has resembled that journey that has been faced by
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people in the development of networking stacks of other operating systems
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such as Microsoft Windows and Free BSD.
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</para>
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Developing a brand new kernel implementation of the tcp/ip protocol
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stack that would perform as well as existing implementations was not
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an easy task. The decision not to port one of the existing
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implementations was made at a time when there was some uncertainty as
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to whether the existing implementations may become encumbered by
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restrictive copyrights because of the court case put by U.S.L. and
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when there was a lot of fresh enthusiasm for doing it differently and
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perhaps even better than had already been done.
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<para>
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As has been stated in the Linux Networking HOWTO
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(http://tldp.org/HOWTO/NET3-4-HOWTO.html)
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the actual implementation of the TCP/IP protocol stack was done
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basically from scratch due to concerns with regards to copyright issues
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as well as the possibilty that developers would be able to come up
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with a protocol stack that was superior to existing protocol stacks.
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</para>
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<para>
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<screen>
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The original volunteer to lead development of the kernel network code
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was Ross Biro <biro@yggdrasil.com>. Ross produced a simple and
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incomplete but mostly usable implementation set of routines that were
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it hasn't yet surprised you, it is bound to soon enough, the
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development hasn't stopped.
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Linux Networking HOWTO, http://tldp.org/HOWTO/NET3-4-HOWTO.html
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</screen>
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</para>
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----------
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<para>
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5.1.4. IP Addresses, an Explanation.
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Internet Protocol Addresses are composed of four bytes. The convention
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