diff --git a/LDP/howto/docbook/ADSL-Bandwidth-Management-HOWTO.sgml b/LDP/howto/docbook/ADSL-Bandwidth-Management-HOWTO.sgml index 4a12f936..135f620d 100644 --- a/LDP/howto/docbook/ADSL-Bandwidth-Management-HOWTO.sgml +++ b/LDP/howto/docbook/ADSL-Bandwidth-Management-HOWTO.sgml @@ -328,7 +328,7 @@ Mark all packets that are going to a multi-player game server as 0x02. This will give gamers low latency but - will keep them from swamping out the the system applications that require low latency. + will keep them from swamping out the system applications that require low latency. Mark any "small" packets as 0x02. Outbound ACK packets from inbound downloads should be sent promptly to assure efficient downloads. This is possible using the iptables length module.